| DeviantV8 vs King | 191–189–1 | 50.26% |
| DeviantV8 vs Kazuya | 183–179 | 50.55% |
| DeviantV8 vs Jin | 149–179 | 45.43% |
| DeviantV8 vs Dragunov | 143–138 | 50.89% |
| DeviantV8 vs Bryan | 112–146 | 43.41% |
| DeviantV8 vs Law | 112–118 | 48.70% |
| DeviantV8 vs Yoshimitsu | 103–127 | 44.78% |
| DeviantV8 vs Paul | 109–109 | 50.00% |
| DeviantV8 vs Hwoarang | 87–86 | 50.29% |
| DeviantV8 vs Steve | 78–91 | 46.15% |
| DeviantV8 vs Reina | 92–63 | 59.35% |
| DeviantV8 vs Devil Jin | 65–79 | 45.14% |
| DeviantV8 vs Victor | 55–73 | 42.97% |
| DeviantV8 vs Heihachi | 65–61 | 51.59% |
| DeviantV8 vs Nina | 60–63 | 48.78% |
| DeviantV8 vs Jun | 46–45 | 50.55% |
| DeviantV8 vs Lars | 40–47 | 45.98% |
| DeviantV8 vs Jack-8 | 35–49 | 41.67% |
| DeviantV8 vs Lili | 31–53 | 36.90% |
| DeviantV8 vs Azucena | 39–45 | 46.43% |
| DeviantV8 vs Feng | 30–52 | 36.59% |
| DeviantV8 vs Lee | 41–41 | 50.00% |
| DeviantV8 vs Alisa | 33–46 | 41.77% |
| DeviantV8 vs Asuka | 30–40 | 42.86% |
| DeviantV8 vs Eddy | 33–31 | 51.56% |
| DeviantV8 vs Lidia | 30–32 | 48.39% |
| DeviantV8 vs Xiaoyu | 26–34 | 43.33% |
| DeviantV8 vs Leroy | 21–34 | 38.18% |
| DeviantV8 vs Claudio | 22–29 | 43.14% |
| DeviantV8 vs Zafina | 22–25 | 46.81% |
| DeviantV8 vs Kuma | 20–26 | 43.48% |
| DeviantV8 vs Leo | 24–18 | 57.14% |
| DeviantV8 vs Clive | 17–18 | 48.57% |
| DeviantV8 vs Shaheen | 13–12 | 52.00% |
| DeviantV8 vs Raven | 12–11 | 52.17% |
| DeviantV8 vs Anna | 5–18 | 21.74% |
| DeviantV8 vs Fahkumram | 7–8 | 46.67% |
| DeviantV8 vs Panda | 2–5 | 28.57% |
| DeviantV8 vs Armor King | 2–4 | 33.33% |
| DeviantV8 vs Miary Zo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.