| AHS | Enaa vs Kazuya | 141–63 | 69.12% |
| AHS | Enaa vs Bryan | 98–47 | 67.59% |
| AHS | Enaa vs Jin | 103–33 | 75.74% |
| AHS | Enaa vs Reina | 77–34 | 69.37% |
| AHS | Enaa vs King | 79–30 | 72.48% |
| AHS | Enaa vs Heihachi | 69–30 | 69.70% |
| AHS | Enaa vs Dragunov | 47–44 | 51.65% |
| AHS | Enaa vs Lee | 65–26 | 71.43% |
| AHS | Enaa vs Paul | 57–23 | 71.25% |
| AHS | Enaa vs Yoshimitsu | 69–10 | 87.34% |
| AHS | Enaa vs Law | 63–13 | 82.89% |
| AHS | Enaa vs Steve | 50–24 | 67.57% |
| AHS | Enaa vs Hwoarang | 46–24 | 65.71% |
| AHS | Enaa vs Devil Jin | 50–18 | 73.53% |
| AHS | Enaa vs Eddy | 43–25 | 63.24% |
| AHS | Enaa vs Lili | 40–27 | 59.70% |
| AHS | Enaa vs Asuka | 39–12 | 76.47% |
| AHS | Enaa vs Azucena | 35–15 | 70.00% |
| AHS | Enaa vs Armor King | 29–15 | 65.91% |
| AHS | Enaa vs Nina | 29–14 | 67.44% |
| AHS | Enaa vs Leo | 20–22 | 47.62% |
| AHS | Enaa vs Clive | 26–12 | 68.42% |
| AHS | Enaa vs Victor | 23–14 | 62.16% |
| AHS | Enaa vs Claudio | 15–20 | 42.86% |
| AHS | Enaa vs Jun | 22–12 | 64.71% |
| AHS | Enaa vs Jack-8 | 21–12 | 63.64% |
| AHS | Enaa vs Xiaoyu | 24–8 | 75.00% |
| AHS | Enaa vs Shaheen | 18–13 | 58.06% |
| AHS | Enaa vs Feng | 15–11 | 57.69% |
| AHS | Enaa vs Kuma | 17–9 | 65.38% |
| AHS | Enaa vs Raven | 17–9 | 65.38% |
| AHS | Enaa vs Lars | 15–10 | 60.00% |
| AHS | Enaa vs Alisa | 13–7 | 65.00% |
| AHS | Enaa vs Leroy | 12–8 | 60.00% |
| AHS | Enaa vs Zafina | 13–6 | 68.42% |
| AHS | Enaa vs Lidia | 8–9 | 47.06% |
| AHS | Enaa vs Anna | 11–3 | 78.57% |
| AHS | Enaa vs Fahkumram | 5–6 | 45.45% |
| AHS | Enaa vs Panda | 4–5 | 44.44% |
| AHS | Enaa vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.