| Randy Sweetlove vs Kazuya | 131–104 | 55.74% |
| Randy Sweetlove vs Jin | 101–122 | 45.29% |
| Randy Sweetlove vs Heihachi | 75–112 | 40.11% |
| Randy Sweetlove vs King | 84–79 | 51.53% |
| Randy Sweetlove vs Bryan | 61–94 | 39.35% |
| Randy Sweetlove vs Reina | 60–94 | 38.96% |
| Randy Sweetlove vs Law | 59–76 | 43.70% |
| Randy Sweetlove vs Lidia | 56–76 | 42.42% |
| Randy Sweetlove vs Yoshimitsu | 58–73 | 44.27% |
| Randy Sweetlove vs Hwoarang | 43–84 | 33.86% |
| Randy Sweetlove vs Steve | 52–74 | 41.27% |
| Randy Sweetlove vs Devil Jin | 56–66 | 45.90% |
| Randy Sweetlove vs Paul | 52–49 | 51.49% |
| Randy Sweetlove vs Lili | 38–55 | 40.86% |
| Randy Sweetlove vs Dragunov | 27–61 | 30.68% |
| Randy Sweetlove vs Lee | 40–48 | 45.45% |
| Randy Sweetlove vs Jun | 29–48 | 37.66% |
| Randy Sweetlove vs Eddy | 28–49 | 36.36% |
| Randy Sweetlove vs Azucena | 35–35 | 50.00% |
| Randy Sweetlove vs Jack-8 | 22–45 | 32.84% |
| Randy Sweetlove vs Feng | 22–33 | 40.00% |
| Randy Sweetlove vs Nina | 21–34 | 38.18% |
| Randy Sweetlove vs Asuka | 25–28 | 47.17% |
| Randy Sweetlove vs Xiaoyu | 26–24 | 52.00% |
| Randy Sweetlove vs Alisa | 14–33 | 29.79% |
| Randy Sweetlove vs Victor | 30–16 | 65.22% |
| Randy Sweetlove vs Claudio | 17–21 | 44.74% |
| Randy Sweetlove vs Lars | 18–17 | 51.43% |
| Randy Sweetlove vs Shaheen | 13–17 | 43.33% |
| Randy Sweetlove vs Leroy | 9–20 | 31.03% |
| Randy Sweetlove vs Leo | 14–13 | 51.85% |
| Randy Sweetlove vs Raven | 4–16 | 20.00% |
| Randy Sweetlove vs Zafina | 6–12 | 33.33% |
| Randy Sweetlove vs Kuma | 7–10 | 41.18% |
| Randy Sweetlove vs Panda | 5–4 | 55.56% |
| Randy Sweetlove vs Clive | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.