| accelerator vs Jin | 33–54 | 37.93% |
| accelerator vs Kazuya | 35–52 | 40.23% |
| accelerator vs Steve | 35–44 | 44.30% |
| accelerator vs Bryan | 42–29 | 59.15% |
| accelerator vs Dragunov | 31–34 | 47.69% |
| accelerator vs Armor King | 27–37 | 42.19% |
| accelerator vs Reina | 35–25 | 58.33% |
| accelerator vs Lili | 19–38 | 33.33% |
| accelerator vs Yoshimitsu | 33–18 | 64.71% |
| accelerator vs Law | 21–29 | 42.00% |
| accelerator vs Miary Zo | 19–28 | 40.43% |
| accelerator vs Heihachi | 15–26 | 36.59% |
| accelerator vs King | 15–24 | 38.46% |
| accelerator vs Lars | 21–18 | 53.85% |
| accelerator vs Lee | 15–23 | 39.47% |
| accelerator vs Jun | 23–15 | 60.53% |
| accelerator vs Paul | 15–19 | 44.12% |
| accelerator vs Asuka | 23–11 | 67.65% |
| accelerator vs Hwoarang | 13–20 | 39.39% |
| accelerator vs Clive | 18–11 | 62.07% |
| accelerator vs Fahkumram | 13–14 | 48.15% |
| accelerator vs Claudio | 5–21 | 19.23% |
| accelerator vs Feng | 10–15 | 40.00% |
| accelerator vs Azucena | 15–8 | 65.22% |
| accelerator vs Devil Jin | 11–11 | 50.00% |
| accelerator vs Victor | 12–10 | 54.55% |
| accelerator vs Xiaoyu | 13–6 | 68.42% |
| accelerator vs Eddy | 8–10 | 44.44% |
| accelerator vs Leo | 10–6 | 62.50% |
| accelerator vs Anna | 6–9 | 40.00% |
| accelerator vs Raven | 4–8 | 33.33% |
| accelerator vs Jack-8 | 2–9 | 18.18% |
| accelerator vs Lidia | 8–3 | 72.73% |
| accelerator vs Alisa | 2–7 | 22.22% |
| accelerator vs Nina | 5–4 | 55.56% |
| accelerator vs Kuma | 6–2 | 75.00% |
| accelerator vs Shaheen | 0–6 | 0.00% |
| accelerator vs Leroy | 1–3 | 25.00% |
| accelerator vs Zafina | 0–3 | 0.00% |
| accelerator vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.