| SupersR4BUMS vs King | 70–45 | 60.87% |
| SupersR4BUMS vs Law | 44–60 | 42.31% |
| SupersR4BUMS vs Kazuya | 48–43 | 52.75% |
| SupersR4BUMS vs Bryan | 46–44 | 51.11% |
| SupersR4BUMS vs Jin | 31–57 | 35.23% |
| SupersR4BUMS vs Azucena | 29–45 | 39.19% |
| SupersR4BUMS vs Reina | 30–42 | 41.67% |
| SupersR4BUMS vs Steve | 38–33 | 53.52% |
| SupersR4BUMS vs Dragunov | 34–32 | 51.52% |
| SupersR4BUMS vs Hwoarang | 33–32 | 50.77% |
| SupersR4BUMS vs Lidia | 33–30 | 52.38% |
| SupersR4BUMS vs Xiaoyu | 33–25 | 56.90% |
| SupersR4BUMS vs Yoshimitsu | 23–32 | 41.82% |
| SupersR4BUMS vs Clive | 24–31 | 43.64% |
| SupersR4BUMS vs Eddy | 27–27 | 50.00% |
| SupersR4BUMS vs Jun | 23–30 | 43.40% |
| SupersR4BUMS vs Victor | 19–28 | 40.43% |
| SupersR4BUMS vs Lili | 15–26 | 36.59% |
| SupersR4BUMS vs Lee | 15–25 | 37.50% |
| SupersR4BUMS vs Paul | 12–25 | 32.43% |
| SupersR4BUMS vs Lars | 18–19 | 48.65% |
| SupersR4BUMS vs Devil Jin | 16–17 | 48.48% |
| SupersR4BUMS vs Asuka | 15–17 | 46.88% |
| SupersR4BUMS vs Heihachi | 15–17 | 46.88% |
| SupersR4BUMS vs Nina | 11–19 | 36.67% |
| SupersR4BUMS vs Feng | 12–16 | 42.86% |
| SupersR4BUMS vs Jack-8 | 9–13 | 40.91% |
| SupersR4BUMS vs Leo | 7–14 | 33.33% |
| SupersR4BUMS vs Claudio | 9–11 | 45.00% |
| SupersR4BUMS vs Raven | 3–15 | 16.67% |
| SupersR4BUMS vs Leroy | 11–6 | 64.71% |
| SupersR4BUMS vs Alisa | 4–7 | 36.36% |
| SupersR4BUMS vs Kuma | 0–9 | 0.00% |
| SupersR4BUMS vs Anna | 6–3 | 66.67% |
| SupersR4BUMS vs Zafina | 2–6 | 25.00% |
| SupersR4BUMS vs Fahkumram | 5–3 | 62.50% |
| SupersR4BUMS vs Shaheen | 3–4 | 42.86% |
| SupersR4BUMS vs Panda | 3–4 | 42.86% |
| SupersR4BUMS vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.