| SilkDaShocker vs Steve | 23–13 | 63.89% |
| SilkDaShocker vs Law | 25–9 | 73.53% |
| SilkDaShocker vs Armor King | 18–16 | 52.94% |
| SilkDaShocker vs Miary Zo | 14–15 | 48.28% |
| SilkDaShocker vs King | 13–14 | 48.15% |
| SilkDaShocker vs Jin | 10–16 | 38.46% |
| SilkDaShocker vs Eddy | 8–17 | 32.00% |
| SilkDaShocker vs Kazuya | 7–12 | 36.84% |
| SilkDaShocker vs Anna | 12–7 | 63.16% |
| SilkDaShocker vs Asuka | 7–11 | 38.89% |
| SilkDaShocker vs Reina | 7–10 | 41.18% |
| SilkDaShocker vs Heihachi | 7–9 | 43.75% |
| SilkDaShocker vs Hwoarang | 6–9 | 40.00% |
| SilkDaShocker vs Bryan | 7–7 | 50.00% |
| SilkDaShocker vs Fahkumram | 5–9 | 35.71% |
| SilkDaShocker vs Lili | 10–3 | 76.92% |
| SilkDaShocker vs Lars | 5–8 | 38.46% |
| SilkDaShocker vs Nina | 4–9 | 30.77% |
| SilkDaShocker vs Victor | 4–9 | 30.77% |
| SilkDaShocker vs Dragunov | 6–4 | 60.00% |
| SilkDaShocker vs Leroy | 3–7 | 30.00% |
| SilkDaShocker vs Yoshimitsu | 3–6 | 33.33% |
| SilkDaShocker vs Devil Jin | 3–6 | 33.33% |
| SilkDaShocker vs Lidia | 5–4 | 55.56% |
| SilkDaShocker vs Claudio | 1–6 | 14.29% |
| SilkDaShocker vs Lee | 2–5 | 28.57% |
| SilkDaShocker vs Clive | 4–3 | 57.14% |
| SilkDaShocker vs Kuma | 4–2 | 66.67% |
| SilkDaShocker vs Jun | 1–5 | 16.67% |
| SilkDaShocker vs Raven | 4–2 | 66.67% |
| SilkDaShocker vs Xiaoyu | 2–3 | 40.00% |
| SilkDaShocker vs Jack-8 | 2–3 | 40.00% |
| SilkDaShocker vs Leo | 1–4 | 20.00% |
| SilkDaShocker vs Zafina | 3–2 | 60.00% |
| SilkDaShocker vs Azucena | 2–3 | 40.00% |
| SilkDaShocker vs Alisa | 1–2 | 33.33% |
| SilkDaShocker vs Shaheen | 1–2 | 33.33% |
| SilkDaShocker vs Paul | 2–0 | 100.00% |
| SilkDaShocker vs Feng | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.