| BILLYLEMONZ vs King | 54–27 | 66.67% |
| BILLYLEMONZ vs Jin | 44–22 | 66.67% |
| BILLYLEMONZ vs Kazuya | 30–25 | 54.55% |
| BILLYLEMONZ vs Reina | 34–16 | 68.00% |
| BILLYLEMONZ vs Bryan | 21–28 | 42.86% |
| BILLYLEMONZ vs Hwoarang | 25–23 | 52.08% |
| BILLYLEMONZ vs Steve | 25–19 | 56.82% |
| BILLYLEMONZ vs Law | 27–16 | 62.79% |
| BILLYLEMONZ vs Dragunov | 23–19 | 54.76% |
| BILLYLEMONZ vs Asuka | 22–17 | 56.41% |
| BILLYLEMONZ vs Lars | 23–16 | 58.97% |
| BILLYLEMONZ vs Lili | 27–11 | 71.05% |
| BILLYLEMONZ vs Azucena | 18–15 | 54.55% |
| BILLYLEMONZ vs Clive | 23–9 | 71.88% |
| BILLYLEMONZ vs Fahkumram | 19–13 | 59.38% |
| BILLYLEMONZ vs Paul | 19–11 | 63.33% |
| BILLYLEMONZ vs Jun | 17–12 | 58.62% |
| BILLYLEMONZ vs Yoshimitsu | 9–19 | 32.14% |
| BILLYLEMONZ vs Heihachi | 16–11 | 59.26% |
| BILLYLEMONZ vs Victor | 18–5 | 78.26% |
| BILLYLEMONZ vs Devil Jin | 17–5 | 77.27% |
| BILLYLEMONZ vs Eddy | 12–10 | 54.55% |
| BILLYLEMONZ vs Lidia | 12–9 | 57.14% |
| BILLYLEMONZ vs Anna | 6–15 | 28.57% |
| BILLYLEMONZ vs Lee | 13–6 | 68.42% |
| BILLYLEMONZ vs Feng | 9–8 | 52.94% |
| BILLYLEMONZ vs Alisa | 6–10 | 37.50% |
| BILLYLEMONZ vs Zafina | 10–6 | 62.50% |
| BILLYLEMONZ vs Raven | 11–5 | 68.75% |
| BILLYLEMONZ vs Nina | 9–6 | 60.00% |
| BILLYLEMONZ vs Leo | 6–8 | 42.86% |
| BILLYLEMONZ vs Xiaoyu | 9–4 | 69.23% |
| BILLYLEMONZ vs Jack-8 | 7–5 | 58.33% |
| BILLYLEMONZ vs Leroy | 8–1 | 88.89% |
| BILLYLEMONZ vs Claudio | 4–2 | 66.67% |
| BILLYLEMONZ vs Shaheen | 5–1 | 83.33% |
| BILLYLEMONZ vs Kuma | 5–1 | 83.33% |
| BILLYLEMONZ vs Armor King | 4–1 | 80.00% |
| BILLYLEMONZ vs Panda | 0–3 | 0.00% |
| BILLYLEMONZ vs Miary Zo | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.