| HANDS ONLY vs Jin | 55–44 | 55.56% |
| HANDS ONLY vs Steve | 63–31 | 67.02% |
| HANDS ONLY vs Lidia | 42–33 | 56.00% |
| HANDS ONLY vs King | 42–29 | 59.15% |
| HANDS ONLY vs Reina | 48–22 | 68.57% |
| HANDS ONLY vs Hwoarang | 43–26 | 62.32% |
| HANDS ONLY vs Kazuya | 42–23 | 64.62% |
| HANDS ONLY vs Nina | 26–28 | 48.15% |
| HANDS ONLY vs Law | 28–22 | 56.00% |
| HANDS ONLY vs Asuka | 23–25 | 47.92% |
| HANDS ONLY vs Azucena | 29–19 | 60.42% |
| HANDS ONLY vs Lars | 26–19 | 57.78% |
| HANDS ONLY vs Bryan | 27–15 | 64.29% |
| HANDS ONLY vs Heihachi | 17–23 | 42.50% |
| HANDS ONLY vs Lili | 16–22 | 42.11% |
| HANDS ONLY vs Jun | 22–16 | 57.89% |
| HANDS ONLY vs Lee | 20–17 | 54.05% |
| HANDS ONLY vs Eddy | 19–17 | 52.78% |
| HANDS ONLY vs Victor | 21–14 | 60.00% |
| HANDS ONLY vs Clive | 15–20 | 42.86% |
| HANDS ONLY vs Dragunov | 22–11 | 66.67% |
| HANDS ONLY vs Yoshimitsu | 19–11 | 63.33% |
| HANDS ONLY vs Leo | 19–9 | 67.86% |
| HANDS ONLY vs Paul | 12–15 | 44.44% |
| HANDS ONLY vs Feng | 9–14 | 39.13% |
| HANDS ONLY vs Alisa | 8–13 | 38.10% |
| HANDS ONLY vs Raven | 13–7 | 65.00% |
| HANDS ONLY vs Claudio | 11–7 | 61.11% |
| HANDS ONLY vs Xiaoyu | 11–6 | 64.71% |
| HANDS ONLY vs Jack-8 | 6–8 | 42.86% |
| HANDS ONLY vs Zafina | 7–7 | 50.00% |
| HANDS ONLY vs Devil Jin | 6–7 | 46.15% |
| HANDS ONLY vs Leroy | 9–3 | 75.00% |
| HANDS ONLY vs Kuma | 8–2 | 80.00% |
| HANDS ONLY vs Armor King | 7–3 | 70.00% |
| HANDS ONLY vs Shaheen | 7–2 | 77.78% |
| HANDS ONLY vs Miary Zo | 7–1 | 87.50% |
| HANDS ONLY vs Anna | 3–2 | 60.00% |
| HANDS ONLY vs Panda | 1–1 | 50.00% |
| HANDS ONLY vs Fahkumram | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.