| Ermite1996 vs Armor King | 162–25 | 86.63% |
| Ermite1996 vs Kazuya | 64–21 | 75.29% |
| Ermite1996 vs Jin | 51–11 | 82.26% |
| Ermite1996 vs Bryan | 49–12 | 80.33% |
| Ermite1996 vs Heihachi | 33–8 | 80.49% |
| Ermite1996 vs Dragunov | 32–7 | 82.05% |
| Ermite1996 vs King | 36–1 | 97.30% |
| Ermite1996 vs Law | 29–5 | 85.29% |
| Ermite1996 vs Lee | 24–9 | 72.73% |
| Ermite1996 vs Steve | 26–6 | 81.25% |
| Ermite1996 vs Miary Zo | 15–16 | 48.39% |
| Ermite1996 vs Fahkumram | 24–6 | 80.00% |
| Ermite1996 vs Hwoarang | 27–2 | 93.10% |
| Ermite1996 vs Feng | 26–2 | 92.86% |
| Ermite1996 vs Paul | 19–7 | 73.08% |
| Ermite1996 vs Jun | 20–3 | 86.96% |
| Ermite1996 vs Lili | 19–1 | 95.00% |
| Ermite1996 vs Reina | 14–6 | 70.00% |
| Ermite1996 vs Clive | 15–4 | 78.95% |
| Ermite1996 vs Xiaoyu | 17–1 | 94.44% |
| Ermite1996 vs Leroy | 11–6 | 64.71% |
| Ermite1996 vs Azucena | 14–3 | 82.35% |
| Ermite1996 vs Devil Jin | 12–4 | 75.00% |
| Ermite1996 vs Claudio | 13–2 | 86.67% |
| Ermite1996 vs Alisa | 10–3 | 76.92% |
| Ermite1996 vs Yoshimitsu | 8–4 | 66.67% |
| Ermite1996 vs Lars | 10–2 | 83.33% |
| Ermite1996 vs Lidia | 8–4 | 66.67% |
| Ermite1996 vs Leo | 7–4 | 63.64% |
| Ermite1996 vs Victor | 10–1 | 90.91% |
| Ermite1996 vs Jack-8 | 10–0 | 100.00% |
| Ermite1996 vs Nina | 9–1 | 90.00% |
| Ermite1996 vs Zafina | 5–4–1 | 55.56% |
| Ermite1996 vs Anna | 8–2 | 80.00% |
| Ermite1996 vs Asuka | 6–1 | 85.71% |
| Ermite1996 vs Shaheen | 4–2 | 66.67% |
| Ermite1996 vs Raven | 5–1 | 83.33% |
| Ermite1996 vs Kuma | 2–3 | 40.00% |
| Ermite1996 vs Panda | 3–1 | 75.00% |
| Ermite1996 vs Eddy | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.