| ShowStill vs Jin | 153–170 | 47.37% |
| ShowStill vs Kazuya | 122–156 | 43.88% |
| ShowStill vs King | 92–110 | 45.54% |
| ShowStill vs Law | 75–124 | 37.69% |
| ShowStill vs Bryan | 87–101 | 46.28% |
| ShowStill vs Reina | 64–94 | 40.51% |
| ShowStill vs Hwoarang | 61–88 | 40.94% |
| ShowStill vs Steve | 74–74 | 50.00% |
| ShowStill vs Eddy | 54–81 | 40.00% |
| ShowStill vs Lili | 63–69 | 47.73% |
| ShowStill vs Yoshimitsu | 54–67 | 44.63% |
| ShowStill vs Dragunov | 52–69 | 42.98% |
| ShowStill vs Paul | 42–68 | 38.18% |
| ShowStill vs Jun | 37–70 | 34.58% |
| ShowStill vs Feng | 42–48 | 46.67% |
| ShowStill vs Devil Jin | 29–51 | 36.25% |
| ShowStill vs Victor | 37–43 | 46.25% |
| ShowStill vs Xiaoyu | 39–40 | 49.37% |
| ShowStill vs Alisa | 36–41 | 46.75% |
| ShowStill vs Lars | 37–35 | 51.39% |
| ShowStill vs Nina | 30–38 | 44.12% |
| ShowStill vs Heihachi | 24–41 | 36.92% |
| ShowStill vs Azucena | 34–28 | 54.84% |
| ShowStill vs Asuka | 27–33 | 45.00% |
| ShowStill vs Lee | 21–37 | 36.21% |
| ShowStill vs Fahkumram | 18–38 | 32.14% |
| ShowStill vs Lidia | 12–36 | 25.00% |
| ShowStill vs Leroy | 24–20 | 54.55% |
| ShowStill vs Jack-8 | 15–24 | 38.46% |
| ShowStill vs Leo | 21–14 | 60.00% |
| ShowStill vs Raven | 14–21 | 40.00% |
| ShowStill vs Claudio | 12–16 | 42.86% |
| ShowStill vs Zafina | 12–13 | 48.00% |
| ShowStill vs Shaheen | 8–11 | 42.11% |
| ShowStill vs Armor King | 6–13 | 31.58% |
| ShowStill vs Miary Zo | 6–12 | 33.33% |
| ShowStill vs Kuma | 6–10 | 37.50% |
| ShowStill vs Clive | 4–8 | 33.33% |
| ShowStill vs Anna | 5–7 | 41.67% |
| ShowStill vs Panda | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.