| Catatonic Miasm vs Armor King | 31–58 | 34.83% |
| Catatonic Miasm vs Law | 17–20 | 45.95% |
| Catatonic Miasm vs Kazuya | 12–23 | 34.29% |
| Catatonic Miasm vs Steve | 19–14 | 57.58% |
| Catatonic Miasm vs King | 14–15 | 48.28% |
| Catatonic Miasm vs Yoshimitsu | 16–10 | 61.54% |
| Catatonic Miasm vs Hwoarang | 10–14 | 41.67% |
| Catatonic Miasm vs Jin | 9–12 | 42.86% |
| Catatonic Miasm vs Fahkumram | 12–8 | 60.00% |
| Catatonic Miasm vs Azucena | 6–13 | 31.58% |
| Catatonic Miasm vs Clive | 10–5 | 66.67% |
| Catatonic Miasm vs Bryan | 4–10 | 28.57% |
| Catatonic Miasm vs Dragunov | 7–6 | 53.85% |
| Catatonic Miasm vs Asuka | 9–3 | 75.00% |
| Catatonic Miasm vs Jun | 6–6 | 50.00% |
| Catatonic Miasm vs Eddy | 5–7 | 41.67% |
| Catatonic Miasm vs Heihachi | 5–7 | 41.67% |
| Catatonic Miasm vs Paul | 9–2 | 81.82% |
| Catatonic Miasm vs Xiaoyu | 5–6 | 45.45% |
| Catatonic Miasm vs Reina | 7–3 | 70.00% |
| Catatonic Miasm vs Raven | 2–8 | 20.00% |
| Catatonic Miasm vs Devil Jin | 3–5 | 37.50% |
| Catatonic Miasm vs Lili | 4–4 | 50.00% |
| Catatonic Miasm vs Alisa | 3–5 | 37.50% |
| Catatonic Miasm vs Nina | 1–7 | 12.50% |
| Catatonic Miasm vs Feng | 3–3 | 50.00% |
| Catatonic Miasm vs Lars | 4–2 | 66.67% |
| Catatonic Miasm vs Leroy | 4–2 | 66.67% |
| Catatonic Miasm vs Lidia | 3–2 | 60.00% |
| Catatonic Miasm vs Anna | 1–4 | 20.00% |
| Catatonic Miasm vs Lee | 3–1 | 75.00% |
| Catatonic Miasm vs Victor | 3–1 | 75.00% |
| Catatonic Miasm vs Leo | 3–0 | 100.00% |
| Catatonic Miasm vs Shaheen | 2–1 | 66.67% |
| Catatonic Miasm vs Jack-8 | 2–0 | 100.00% |
| Catatonic Miasm vs Miary Zo | 0–2 | 0.00% |
| Catatonic Miasm vs Claudio | 1–0 | 100.00% |
| Catatonic Miasm vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.