| TakethatTaketha vs Reina | 34–21 | 61.82% |
| TakethatTaketha vs King | 25–16 | 60.98% |
| TakethatTaketha vs Steve | 33–8 | 80.49% |
| TakethatTaketha vs Jun | 19–12 | 61.29% |
| TakethatTaketha vs Hwoarang | 24–6 | 80.00% |
| TakethatTaketha vs Paul | 13–9 | 59.09% |
| TakethatTaketha vs Bryan | 13–9 | 59.09% |
| TakethatTaketha vs Lili | 14–7 | 66.67% |
| TakethatTaketha vs Kazuya | 12–8 | 60.00% |
| TakethatTaketha vs Dragunov | 7–12 | 36.84% |
| TakethatTaketha vs Lee | 12–7 | 63.16% |
| TakethatTaketha vs Jin | 6–12 | 33.33% |
| TakethatTaketha vs Lars | 8–10 | 44.44% |
| TakethatTaketha vs Eddy | 8–10 | 44.44% |
| TakethatTaketha vs Xiaoyu | 10–7 | 58.82% |
| TakethatTaketha vs Azucena | 12–5 | 70.59% |
| TakethatTaketha vs Law | 10–6 | 62.50% |
| TakethatTaketha vs Yoshimitsu | 8–6 | 57.14% |
| TakethatTaketha vs Asuka | 4–9 | 30.77% |
| TakethatTaketha vs Shaheen | 9–4 | 69.23% |
| TakethatTaketha vs Heihachi | 3–10 | 23.08% |
| TakethatTaketha vs Jack-8 | 2–10 | 16.67% |
| TakethatTaketha vs Kuma | 10–2 | 83.33% |
| TakethatTaketha vs Victor | 10–1 | 90.91% |
| TakethatTaketha vs Devil Jin | 7–3 | 70.00% |
| TakethatTaketha vs Clive | 9–1 | 90.00% |
| TakethatTaketha vs Raven | 5–4 | 55.56% |
| TakethatTaketha vs Leroy | 5–3 | 62.50% |
| TakethatTaketha vs Lidia | 5–3 | 62.50% |
| TakethatTaketha vs Alisa | 3–4 | 42.86% |
| TakethatTaketha vs Nina | 6–1 | 85.71% |
| TakethatTaketha vs Claudio | 3–3 | 50.00% |
| TakethatTaketha vs Fahkumram | 4–2 | 66.67% |
| TakethatTaketha vs Feng | 1–3 | 25.00% |
| TakethatTaketha vs Armor King | 2–1 | 66.67% |
| TakethatTaketha vs Leo | 0–2 | 0.00% |
| TakethatTaketha vs Zafina | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.