| Axeleon96 vs Kazuya | 136–131 | 50.94% |
| Axeleon96 vs Jin | 87–125 | 41.04% |
| Axeleon96 vs Bryan | 113–91 | 55.39% |
| Axeleon96 vs Hwoarang | 92–80 | 53.49% |
| Axeleon96 vs Dragunov | 88–79 | 52.69% |
| Axeleon96 vs Yoshimitsu | 86–73 | 54.09% |
| Axeleon96 vs King | 89–69 | 56.33% |
| Axeleon96 vs Paul | 70–61 | 53.44% |
| Axeleon96 vs Reina | 77–51 | 60.16% |
| Axeleon96 vs Steve | 59–68 | 46.46% |
| Axeleon96 vs Heihachi | 65–62 | 51.18% |
| Axeleon96 vs Devil Jin | 53–61 | 46.49% |
| Axeleon96 vs Lili | 54–57 | 48.65% |
| Axeleon96 vs Azucena | 55–49 | 52.88% |
| Axeleon96 vs Law | 57–45 | 55.88% |
| Axeleon96 vs Lee | 52–50 | 50.98% |
| Axeleon96 vs Nina | 46–44 | 51.11% |
| Axeleon96 vs Armor King | 32–55 | 36.78% |
| Axeleon96 vs Eddy | 42–44 | 48.84% |
| Axeleon96 vs Feng | 47–33 | 58.75% |
| Axeleon96 vs Clive | 34–45 | 43.04% |
| Axeleon96 vs Xiaoyu | 36–42 | 46.15% |
| Axeleon96 vs Jun | 42–33 | 56.00% |
| Axeleon96 vs Alisa | 22–41 | 34.92% |
| Axeleon96 vs Lars | 22–38 | 36.67% |
| Axeleon96 vs Asuka | 28–28 | 50.00% |
| Axeleon96 vs Victor | 32–23 | 58.18% |
| Axeleon96 vs Leo | 21–31 | 40.38% |
| Axeleon96 vs Leroy | 24–25 | 48.98% |
| Axeleon96 vs Jack-8 | 23–20 | 53.49% |
| Axeleon96 vs Fahkumram | 19–18 | 51.35% |
| Axeleon96 vs Raven | 21–15 | 58.33% |
| Axeleon96 vs Lidia | 18–17 | 51.43% |
| Axeleon96 vs Zafina | 10–22 | 31.25% |
| Axeleon96 vs Kuma | 15–15 | 50.00% |
| Axeleon96 vs Claudio | 10–19 | 34.48% |
| Axeleon96 vs Miary Zo | 10–11 | 47.62% |
| Axeleon96 vs Anna | 9–9 | 50.00% |
| Axeleon96 vs Shaheen | 9–6 | 60.00% |
| Axeleon96 vs Panda | 3–5 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.