| 轟一家☆makoto vs Kazuya | 105–120 | 46.67% |
| 轟一家☆makoto vs Dragunov | 88–113 | 43.78% |
| 轟一家☆makoto vs Reina | 69–112 | 38.12% |
| 轟一家☆makoto vs Bryan | 86–93 | 48.04% |
| 轟一家☆makoto vs Paul | 88–77 | 53.33% |
| 轟一家☆makoto vs Jin | 76–89 | 46.06% |
| 轟一家☆makoto vs Lili | 88–59 | 59.86% |
| 轟一家☆makoto vs Hwoarang | 64–72 | 47.06% |
| 轟一家☆makoto vs King | 70–62 | 53.03% |
| 轟一家☆makoto vs Asuka | 83–47 | 63.85% |
| 轟一家☆makoto vs Victor | 58–72 | 44.62% |
| 轟一家☆makoto vs Armor King | 40–75 | 34.78% |
| 轟一家☆makoto vs Law | 57–57 | 50.00% |
| 轟一家☆makoto vs Leo | 61–52 | 53.98% |
| 轟一家☆makoto vs Steve | 49–50 | 49.49% |
| 轟一家☆makoto vs Feng | 38–47 | 44.71% |
| 轟一家☆makoto vs Lidia | 28–57 | 32.94% |
| 轟一家☆makoto vs Devil Jin | 34–50 | 40.48% |
| 轟一家☆makoto vs Azucena | 33–50 | 39.76% |
| 轟一家☆makoto vs Nina | 41–38 | 51.90% |
| 轟一家☆makoto vs Lars | 39–38 | 50.65% |
| 轟一家☆makoto vs Jun | 34–42 | 44.74% |
| 轟一家☆makoto vs Alisa | 29–44 | 39.73% |
| 轟一家☆makoto vs Yoshimitsu | 37–35 | 51.39% |
| 轟一家☆makoto vs Xiaoyu | 38–34 | 52.78% |
| 轟一家☆makoto vs Lee | 33–36 | 47.83% |
| 轟一家☆makoto vs Jack-8 | 26–39 | 40.00% |
| 轟一家☆makoto vs Heihachi | 34–26 | 56.67% |
| 轟一家☆makoto vs Claudio | 22–33 | 40.00% |
| 轟一家☆makoto vs Eddy | 13–33 | 28.26% |
| 轟一家☆makoto vs Kuma | 26–19 | 57.78% |
| 轟一家☆makoto vs Shaheen | 13–29 | 30.95% |
| 轟一家☆makoto vs Fahkumram | 22–16 | 57.89% |
| 轟一家☆makoto vs Leroy | 9–25 | 26.47% |
| 轟一家☆makoto vs Zafina | 14–17 | 45.16% |
| 轟一家☆makoto vs Clive | 9–14 | 39.13% |
| 轟一家☆makoto vs Anna | 8–12 | 40.00% |
| 轟一家☆makoto vs Miary Zo | 7–13 | 35.00% |
| 轟一家☆makoto vs Panda | 6–13 | 31.58% |
| 轟一家☆makoto vs Raven | 2–9 | 18.18% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.