| SteelGrip05 vs Jin | 115–152 | 43.07% |
| SteelGrip05 vs Hwoarang | 120–138 | 46.51% |
| SteelGrip05 vs Kazuya | 128–122 | 51.20% |
| SteelGrip05 vs King | 127–114 | 52.70% |
| SteelGrip05 vs Reina | 110–120 | 47.83% |
| SteelGrip05 vs Bryan | 119–105 | 53.12% |
| SteelGrip05 vs Law | 81–113 | 41.75% |
| SteelGrip05 vs Steve | 76–103 | 42.46% |
| SteelGrip05 vs Lili | 74–94 | 44.05% |
| SteelGrip05 vs Dragunov | 71–85 | 45.51% |
| SteelGrip05 vs Lee | 70–73 | 48.95% |
| SteelGrip05 vs Paul | 64–76 | 45.71% |
| SteelGrip05 vs Azucena | 73–67 | 52.14% |
| SteelGrip05 vs Lars | 58–76 | 43.28% |
| SteelGrip05 vs Yoshimitsu | 61–63 | 49.19% |
| SteelGrip05 vs Lidia | 74–45 | 62.18% |
| SteelGrip05 vs Asuka | 43–75 | 36.44% |
| SteelGrip05 vs Jun | 53–54 | 49.53% |
| SteelGrip05 vs Xiaoyu | 53–51 | 50.96% |
| SteelGrip05 vs Devil Jin | 56–45 | 55.45% |
| SteelGrip05 vs Nina | 46–47 | 49.46% |
| SteelGrip05 vs Eddy | 32–57 | 35.96% |
| SteelGrip05 vs Feng | 38–44 | 46.34% |
| SteelGrip05 vs Victor | 32–49 | 39.51% |
| SteelGrip05 vs Raven | 28–53 | 34.57% |
| SteelGrip05 vs Heihachi | 42–39 | 51.85% |
| SteelGrip05 vs Leo | 37–32 | 53.62% |
| SteelGrip05 vs Leroy | 35–26 | 57.38% |
| SteelGrip05 vs Alisa | 27–33 | 45.00% |
| SteelGrip05 vs Jack-8 | 22–33 | 40.00% |
| SteelGrip05 vs Claudio | 22–26 | 45.83% |
| SteelGrip05 vs Shaheen | 17–23 | 42.50% |
| SteelGrip05 vs Kuma | 23–15 | 60.53% |
| SteelGrip05 vs Zafina | 18–13 | 58.06% |
| SteelGrip05 vs Panda | 13–12 | 52.00% |
| SteelGrip05 vs Clive | 10–12 | 45.45% |
| SteelGrip05 vs Fahkumram | 8–14 | 36.36% |
| SteelGrip05 vs Anna | 3–9 | 25.00% |
| SteelGrip05 vs Armor King | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.