| SnapperMcpssn vs King | 43–63–1 | 40.57% |
| SnapperMcpssn vs Jin | 46–54 | 46.00% |
| SnapperMcpssn vs Kazuya | 40–57 | 41.24% |
| SnapperMcpssn vs Reina | 31–49 | 38.75% |
| SnapperMcpssn vs Steve | 33–43 | 43.42% |
| SnapperMcpssn vs Bryan | 30–38 | 44.12% |
| SnapperMcpssn vs Dragunov | 22–45 | 32.84% |
| SnapperMcpssn vs Hwoarang | 35–28 | 55.56% |
| SnapperMcpssn vs Eddy | 16–41 | 28.07% |
| SnapperMcpssn vs Lili | 21–27 | 43.75% |
| SnapperMcpssn vs Law | 20–25 | 44.44% |
| SnapperMcpssn vs Victor | 12–28 | 30.00% |
| SnapperMcpssn vs Azucena | 14–25 | 35.90% |
| SnapperMcpssn vs Paul | 15–20 | 42.86% |
| SnapperMcpssn vs Leo | 13–18 | 41.94% |
| SnapperMcpssn vs Xiaoyu | 10–20 | 33.33% |
| SnapperMcpssn vs Yoshimitsu | 11–16 | 40.74% |
| SnapperMcpssn vs Jun | 9–17 | 34.62% |
| SnapperMcpssn vs Leroy | 11–13 | 45.83% |
| SnapperMcpssn vs Asuka | 11–11 | 50.00% |
| SnapperMcpssn vs Jack-8 | 3–17 | 15.00% |
| SnapperMcpssn vs Lee | 6–14 | 30.00% |
| SnapperMcpssn vs Claudio | 5–13 | 27.78% |
| SnapperMcpssn vs Feng | 9–8 | 52.94% |
| SnapperMcpssn vs Alisa | 11–6 | 64.71% |
| SnapperMcpssn vs Raven | 9–8 | 52.94% |
| SnapperMcpssn vs Devil Jin | 9–7 | 56.25% |
| SnapperMcpssn vs Lars | 4–12 | 25.00% |
| SnapperMcpssn vs Lidia | 7–9 | 43.75% |
| SnapperMcpssn vs Nina | 6–8 | 42.86% |
| SnapperMcpssn vs Shaheen | 5–7 | 41.67% |
| SnapperMcpssn vs Heihachi | 4–6 | 40.00% |
| SnapperMcpssn vs Kuma | 3–6 | 33.33% |
| SnapperMcpssn vs Zafina | 4–5 | 44.44% |
| SnapperMcpssn vs Panda | 2–6 | 25.00% |
| SnapperMcpssn vs Fahkumram | 1–3 | 25.00% |
| SnapperMcpssn vs Clive | 1–2 | 33.33% |
| SnapperMcpssn vs Anna | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.