| Sgt.BubbleBalls vs Reina | 23–20 | 53.49% |
| Sgt.BubbleBalls vs King | 12–30 | 28.57% |
| Sgt.BubbleBalls vs Law | 11–28 | 28.21% |
| Sgt.BubbleBalls vs Jin | 15–18 | 45.45% |
| Sgt.BubbleBalls vs Kazuya | 10–17 | 37.04% |
| Sgt.BubbleBalls vs Paul | 8–17 | 32.00% |
| Sgt.BubbleBalls vs Hwoarang | 10–14 | 41.67% |
| Sgt.BubbleBalls vs Steve | 13–11 | 54.17% |
| Sgt.BubbleBalls vs Dragunov | 10–11 | 47.62% |
| Sgt.BubbleBalls vs Bryan | 5–15 | 25.00% |
| Sgt.BubbleBalls vs Yoshimitsu | 11–6 | 64.71% |
| Sgt.BubbleBalls vs Heihachi | 7–10 | 41.18% |
| Sgt.BubbleBalls vs Clive | 6–11 | 35.29% |
| Sgt.BubbleBalls vs Armor King | 7–10 | 41.18% |
| Sgt.BubbleBalls vs Lili | 4–12 | 25.00% |
| Sgt.BubbleBalls vs Lars | 4–12 | 25.00% |
| Sgt.BubbleBalls vs Jun | 6–10 | 37.50% |
| Sgt.BubbleBalls vs Anna | 2–14 | 12.50% |
| Sgt.BubbleBalls vs Nina | 8–7 | 53.33% |
| Sgt.BubbleBalls vs Feng | 4–10 | 28.57% |
| Sgt.BubbleBalls vs Azucena | 6–8 | 42.86% |
| Sgt.BubbleBalls vs Fahkumram | 5–9 | 35.71% |
| Sgt.BubbleBalls vs Xiaoyu | 2–10 | 16.67% |
| Sgt.BubbleBalls vs Devil Jin | 4–6 | 40.00% |
| Sgt.BubbleBalls vs Victor | 3–7 | 30.00% |
| Sgt.BubbleBalls vs Asuka | 4–5 | 44.44% |
| Sgt.BubbleBalls vs Alisa | 5–4 | 55.56% |
| Sgt.BubbleBalls vs Shaheen | 2–7 | 22.22% |
| Sgt.BubbleBalls vs Jack-8 | 5–3 | 62.50% |
| Sgt.BubbleBalls vs Lee | 3–5 | 37.50% |
| Sgt.BubbleBalls vs Leroy | 6–2 | 75.00% |
| Sgt.BubbleBalls vs Lidia | 2–5 | 28.57% |
| Sgt.BubbleBalls vs Panda | 4–2 | 66.67% |
| Sgt.BubbleBalls vs Eddy | 0–6 | 0.00% |
| Sgt.BubbleBalls vs Claudio | 2–2 | 50.00% |
| Sgt.BubbleBalls vs Leo | 0–2 | 0.00% |
| Sgt.BubbleBalls vs Zafina | 1–1 | 50.00% |
| Sgt.BubbleBalls vs Raven | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.