| HaMoniwany vs King | 38–41 | 48.10% |
| HaMoniwany vs Hwoarang | 36–31 | 53.73% |
| HaMoniwany vs Law | 27–39 | 40.91% |
| HaMoniwany vs Jin | 38–25 | 60.32% |
| HaMoniwany vs Eddy | 21–30 | 41.18% |
| HaMoniwany vs Kazuya | 26–19 | 57.78% |
| HaMoniwany vs Bryan | 21–22 | 48.84% |
| HaMoniwany vs Reina | 20–18 | 52.63% |
| HaMoniwany vs Victor | 17–19 | 47.22% |
| HaMoniwany vs Lili | 21–13 | 61.76% |
| HaMoniwany vs Jun | 18–14 | 56.25% |
| HaMoniwany vs Yoshimitsu | 12–18 | 40.00% |
| HaMoniwany vs Lidia | 12–17 | 41.38% |
| HaMoniwany vs Lee | 16–10 | 61.54% |
| HaMoniwany vs Steve | 11–14 | 44.00% |
| HaMoniwany vs Nina | 13–10 | 56.52% |
| HaMoniwany vs Dragunov | 14–7 | 66.67% |
| HaMoniwany vs Azucena | 11–9 | 55.00% |
| HaMoniwany vs Devil Jin | 5–14 | 26.32% |
| HaMoniwany vs Leo | 9–9 | 50.00% |
| HaMoniwany vs Feng | 14–3 | 82.35% |
| HaMoniwany vs Zafina | 5–12 | 29.41% |
| HaMoniwany vs Raven | 7–10 | 41.18% |
| HaMoniwany vs Paul | 6–10 | 37.50% |
| HaMoniwany vs Asuka | 12–4 | 75.00% |
| HaMoniwany vs Xiaoyu | 7–8 | 46.67% |
| HaMoniwany vs Kuma | 10–5 | 66.67% |
| HaMoniwany vs Lars | 9–4 | 69.23% |
| HaMoniwany vs Claudio | 4–8 | 33.33% |
| HaMoniwany vs Jack-8 | 6–5 | 54.55% |
| HaMoniwany vs Heihachi | 3–6 | 33.33% |
| HaMoniwany vs Armor King | 4–5 | 44.44% |
| HaMoniwany vs Alisa | 2–5 | 28.57% |
| HaMoniwany vs Leroy | 5–1 | 83.33% |
| HaMoniwany vs Clive | 5–1 | 83.33% |
| HaMoniwany vs Fahkumram | 5–1 | 83.33% |
| HaMoniwany vs Shaheen | 1–3 | 25.00% |
| HaMoniwany vs Anna | 2–2 | 50.00% |
| HaMoniwany vs Miary Zo | 3–1 | 75.00% |
| HaMoniwany vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.