| Kuchmyst vs Jin | 288–216 | 57.14% |
| Kuchmyst vs Kazuya | 288–197 | 59.38% |
| Kuchmyst vs Bryan | 242–198 | 55.00% |
| Kuchmyst vs Hwoarang | 175–190 | 47.95% |
| Kuchmyst vs Heihachi | 214–142–1 | 60.11% |
| Kuchmyst vs King | 193–138 | 58.31% |
| Kuchmyst vs Paul | 185–131 | 58.54% |
| Kuchmyst vs Reina | 136–153 | 47.06% |
| Kuchmyst vs Steve | 136–145 | 48.40% |
| Kuchmyst vs Dragunov | 137–134 | 50.55% |
| Kuchmyst vs Lee | 126–138 | 47.73% |
| Kuchmyst vs Devil Jin | 156–106 | 59.54% |
| Kuchmyst vs Yoshimitsu | 124–124 | 50.00% |
| Kuchmyst vs Lili | 127–107 | 54.27% |
| Kuchmyst vs Law | 108–96 | 52.94% |
| Kuchmyst vs Feng | 98–94–1 | 51.04% |
| Kuchmyst vs Nina | 103–89 | 53.65% |
| Kuchmyst vs Lars | 97–87 | 52.72% |
| Kuchmyst vs Azucena | 89–85 | 51.15% |
| Kuchmyst vs Asuka | 76–78 | 49.35% |
| Kuchmyst vs Xiaoyu | 73–79 | 48.03% |
| Kuchmyst vs Jun | 72–77 | 48.32% |
| Kuchmyst vs Eddy | 76–73 | 51.01% |
| Kuchmyst vs Leo | 73–75 | 49.32% |
| Kuchmyst vs Raven | 77–71 | 52.03% |
| Kuchmyst vs Alisa | 80–64 | 55.56% |
| Kuchmyst vs Lidia | 66–75 | 46.81% |
| Kuchmyst vs Jack-8 | 56–74 | 43.08% |
| Kuchmyst vs Zafina | 58–67 | 46.40% |
| Kuchmyst vs Leroy | 69–47 | 59.48% |
| Kuchmyst vs Victor | 59–56 | 51.30% |
| Kuchmyst vs Clive | 60–55 | 52.17% |
| Kuchmyst vs Claudio | 63–51 | 55.26% |
| Kuchmyst vs Fahkumram | 51–56 | 47.66% |
| Kuchmyst vs Anna | 39–43 | 47.56% |
| Kuchmyst vs Kuma | 36–45 | 44.44% |
| Kuchmyst vs Shaheen | 29–44 | 39.73% |
| Kuchmyst vs Panda | 8–20 | 28.57% |
| Kuchmyst vs Armor King | 12–14 | 46.15% |
| Kuchmyst vs Miary Zo | 8–8 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.