| bobbylight vs King | 127–94 | 57.47% |
| bobbylight vs Kazuya | 107–105 | 50.47% |
| bobbylight vs Hwoarang | 78–113 | 40.84% |
| bobbylight vs Jin | 85–93 | 47.75% |
| bobbylight vs Reina | 74–76 | 49.33% |
| bobbylight vs Law | 64–73 | 46.72% |
| bobbylight vs Lili | 52–73 | 41.60% |
| bobbylight vs Steve | 58–66 | 46.77% |
| bobbylight vs Paul | 61–59 | 50.83% |
| bobbylight vs Bryan | 59–53 | 52.68% |
| bobbylight vs Eddy | 33–71 | 31.73% |
| bobbylight vs Dragunov | 57–43 | 57.00% |
| bobbylight vs Yoshimitsu | 41–49 | 45.56% |
| bobbylight vs Lars | 40–46 | 46.51% |
| bobbylight vs Victor | 39–46 | 45.88% |
| bobbylight vs Asuka | 32–48 | 40.00% |
| bobbylight vs Azucena | 36–40 | 47.37% |
| bobbylight vs Xiaoyu | 36–38 | 48.65% |
| bobbylight vs Lee | 35–39 | 47.30% |
| bobbylight vs Jun | 32–40 | 44.44% |
| bobbylight vs Leo | 22–48 | 31.43% |
| bobbylight vs Feng | 32–32 | 50.00% |
| bobbylight vs Nina | 27–36 | 42.86% |
| bobbylight vs Devil Jin | 31–31 | 50.00% |
| bobbylight vs Raven | 29–30 | 49.15% |
| bobbylight vs Alisa | 18–27 | 40.00% |
| bobbylight vs Jack-8 | 13–29 | 30.95% |
| bobbylight vs Leroy | 24–18 | 57.14% |
| bobbylight vs Heihachi | 17–21 | 44.74% |
| bobbylight vs Armor King | 26–12 | 68.42% |
| bobbylight vs Zafina | 13–22 | 37.14% |
| bobbylight vs Kuma | 14–14 | 50.00% |
| bobbylight vs Claudio | 11–16 | 40.74% |
| bobbylight vs Lidia | 11–13 | 45.83% |
| bobbylight vs Shaheen | 10–13 | 43.48% |
| bobbylight vs Miary Zo | 10–12 | 45.45% |
| bobbylight vs Panda | 4–5 | 44.44% |
| bobbylight vs Fahkumram | 2–6 | 25.00% |
| bobbylight vs Anna | 1–6 | 14.29% |
| bobbylight vs Clive | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.