| FlashPoint vs Kazuya | 120–131 | 47.81% |
| FlashPoint vs Bryan | 110–123 | 47.21% |
| FlashPoint vs Jin | 116–107 | 52.02% |
| FlashPoint vs King | 106–110 | 49.07% |
| FlashPoint vs Reina | 93–113 | 45.15% |
| FlashPoint vs Steve | 119–82 | 59.20% |
| FlashPoint vs Hwoarang | 98–87 | 52.97% |
| FlashPoint vs Law | 67–80 | 45.58% |
| FlashPoint vs Lee | 52–80 | 39.39% |
| FlashPoint vs Paul | 56–72 | 43.75% |
| FlashPoint vs Dragunov | 67–61 | 52.34% |
| FlashPoint vs Heihachi | 65–63 | 50.78% |
| FlashPoint vs Lili | 67–60 | 52.76% |
| FlashPoint vs Armor King | 60–61 | 49.59% |
| FlashPoint vs Azucena | 59–61 | 49.17% |
| FlashPoint vs Lars | 54–62 | 46.55% |
| FlashPoint vs Yoshimitsu | 50–63 | 44.25% |
| FlashPoint vs Xiaoyu | 44–49 | 47.31% |
| FlashPoint vs Asuka | 47–46 | 50.54% |
| FlashPoint vs Leo | 43–43 | 50.00% |
| FlashPoint vs Nina | 38–47 | 44.71% |
| FlashPoint vs Jun | 43–42 | 50.59% |
| FlashPoint vs Eddy | 40–45 | 47.06% |
| FlashPoint vs Feng | 36–37 | 49.32% |
| FlashPoint vs Victor | 31–42 | 42.47% |
| FlashPoint vs Devil Jin | 42–30 | 58.33% |
| FlashPoint vs Fahkumram | 29–36 | 44.62% |
| FlashPoint vs Lidia | 33–31 | 51.56% |
| FlashPoint vs Raven | 26–29 | 47.27% |
| FlashPoint vs Leroy | 22–30 | 42.31% |
| FlashPoint vs Anna | 22–30 | 42.31% |
| FlashPoint vs Clive | 22–29 | 43.14% |
| FlashPoint vs Kuma | 17–26 | 39.53% |
| FlashPoint vs Alisa | 20–20 | 50.00% |
| FlashPoint vs Jack-8 | 18–21 | 46.15% |
| FlashPoint vs Claudio | 21–18 | 53.85% |
| FlashPoint vs Zafina | 14–20 | 41.18% |
| FlashPoint vs Shaheen | 6–16 | 27.27% |
| FlashPoint vs Miary Zo | 6–9 | 40.00% |
| FlashPoint vs Panda | 3–6 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.