| Cybernetic vs Kazuya | 400–429 | 48.25% |
| Cybernetic vs Jin | 344–479 | 41.80% |
| Cybernetic vs King | 351–437 | 44.54% |
| Cybernetic vs Bryan | 314–333 | 48.53% |
| Cybernetic vs Heihachi | 297–341 | 46.55% |
| Cybernetic vs Steve | 332–304 | 52.20% |
| Cybernetic vs Law | 270–359 | 42.93% |
| Cybernetic vs Hwoarang | 278–336 | 45.28% |
| Cybernetic vs Reina | 308–282 | 52.20% |
| Cybernetic vs Paul | 207–253 | 45.00% |
| Cybernetic vs Dragunov | 221–229 | 49.11% |
| Cybernetic vs Yoshimitsu | 221–205 | 51.88% |
| Cybernetic vs Jun | 165–257 | 39.10% |
| Cybernetic vs Lili | 201–215 | 48.32% |
| Cybernetic vs Eddy | 182–233 | 43.86% |
| Cybernetic vs Lee | 158–254 | 38.35% |
| Cybernetic vs Lidia | 191–208 | 47.87% |
| Cybernetic vs Lars | 173–224 | 43.58% |
| Cybernetic vs Azucena | 161–186–1 | 46.40% |
| Cybernetic vs Victor | 148–194 | 43.27% |
| Cybernetic vs Xiaoyu | 166–175 | 48.68% |
| Cybernetic vs Asuka | 154–181 | 45.97% |
| Cybernetic vs Nina | 149–162 | 47.91% |
| Cybernetic vs Feng | 113–194 | 36.81% |
| Cybernetic vs Raven | 123–158 | 43.77% |
| Cybernetic vs Clive | 157–121 | 56.47% |
| Cybernetic vs Fahkumram | 124–152 | 44.93% |
| Cybernetic vs Devil Jin | 119–156 | 43.27% |
| Cybernetic vs Jack-8 | 130–135 | 49.06% |
| Cybernetic vs Leo | 127–127 | 50.00% |
| Cybernetic vs Alisa | 103–132 | 43.83% |
| Cybernetic vs Leroy | 103–131 | 44.02% |
| Cybernetic vs Armor King | 95–117 | 44.81% |
| Cybernetic vs Anna | 88–111 | 44.22% |
| Cybernetic vs Claudio | 63–118 | 34.81% |
| Cybernetic vs Zafina | 58–83 | 41.13% |
| Cybernetic vs Miary Zo | 66–68 | 49.25% |
| Cybernetic vs Kuma | 57–58 | 49.57% |
| Cybernetic vs Shaheen | 43–49 | 46.74% |
| Cybernetic vs Panda | 28–31 | 47.46% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.