| HimothyRay90 vs King | 61–91 | 40.13% |
| HimothyRay90 vs Hwoarang | 45–64 | 41.28% |
| HimothyRay90 vs Law | 38–69 | 35.51% |
| HimothyRay90 vs Steve | 40–62 | 39.22% |
| HimothyRay90 vs Armor King | 29–68 | 29.90% |
| HimothyRay90 vs Jin | 44–48 | 47.83% |
| HimothyRay90 vs Reina | 48–37 | 56.47% |
| HimothyRay90 vs Yoshimitsu | 29–39 | 42.65% |
| HimothyRay90 vs Bryan | 23–42 | 35.38% |
| HimothyRay90 vs Miary Zo | 22–43 | 33.85% |
| HimothyRay90 vs Jun | 34–28 | 54.84% |
| HimothyRay90 vs Asuka | 18–41 | 30.51% |
| HimothyRay90 vs Heihachi | 27–29 | 48.21% |
| HimothyRay90 vs Dragunov | 29–26 | 52.73% |
| HimothyRay90 vs Azucena | 23–30 | 43.40% |
| HimothyRay90 vs Clive | 19–31 | 38.00% |
| HimothyRay90 vs Fahkumram | 8–41 | 16.33% |
| HimothyRay90 vs Lars | 23–25 | 47.92% |
| HimothyRay90 vs Eddy | 12–32 | 27.27% |
| HimothyRay90 vs Kazuya | 12–31 | 27.91% |
| HimothyRay90 vs Lidia | 17–24 | 41.46% |
| HimothyRay90 vs Lili | 17–20 | 45.95% |
| HimothyRay90 vs Victor | 14–21 | 40.00% |
| HimothyRay90 vs Xiaoyu | 15–18 | 45.45% |
| HimothyRay90 vs Paul | 14–18 | 43.75% |
| HimothyRay90 vs Alisa | 17–13 | 56.67% |
| HimothyRay90 vs Leo | 16–13 | 55.17% |
| HimothyRay90 vs Devil Jin | 11–16 | 40.74% |
| HimothyRay90 vs Claudio | 13–12 | 52.00% |
| HimothyRay90 vs Anna | 14–10 | 58.33% |
| HimothyRay90 vs Leroy | 11–12 | 47.83% |
| HimothyRay90 vs Nina | 11–9 | 55.00% |
| HimothyRay90 vs Lee | 10–10 | 50.00% |
| HimothyRay90 vs Zafina | 7–13 | 35.00% |
| HimothyRay90 vs Kuma | 8–9 | 47.06% |
| HimothyRay90 vs Feng | 10–6 | 62.50% |
| HimothyRay90 vs Raven | 8–8 | 50.00% |
| HimothyRay90 vs Shaheen | 7–8 | 46.67% |
| HimothyRay90 vs Jack-8 | 6–4 | 60.00% |
| HimothyRay90 vs Panda | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.