| GatchetJAW vs Kazuya | 77–95 | 44.77% |
| GatchetJAW vs King | 82–85 | 49.10% |
| GatchetJAW vs Jin | 79–64 | 55.24% |
| GatchetJAW vs Bryan | 52–62 | 45.61% |
| GatchetJAW vs Law | 59–53 | 52.68% |
| GatchetJAW vs Hwoarang | 71–33 | 68.27% |
| GatchetJAW vs Reina | 55–49 | 52.88% |
| GatchetJAW vs Heihachi | 42–53 | 44.21% |
| GatchetJAW vs Paul | 37–52 | 41.57% |
| GatchetJAW vs Yoshimitsu | 39–44 | 46.99% |
| GatchetJAW vs Dragunov | 40–42 | 48.78% |
| GatchetJAW vs Steve | 34–38 | 47.22% |
| GatchetJAW vs Devil Jin | 30–35 | 46.15% |
| GatchetJAW vs Lili | 31–31 | 50.00% |
| GatchetJAW vs Fahkumram | 30–31 | 49.18% |
| GatchetJAW vs Jun | 34–25 | 57.63% |
| GatchetJAW vs Alisa | 24–34 | 41.38% |
| GatchetJAW vs Asuka | 26–27 | 49.06% |
| GatchetJAW vs Clive | 24–27 | 47.06% |
| GatchetJAW vs Lars | 19–28 | 40.43% |
| GatchetJAW vs Azucena | 23–24 | 48.94% |
| GatchetJAW vs Anna | 20–26 | 43.48% |
| GatchetJAW vs Victor | 19–26 | 42.22% |
| GatchetJAW vs Eddy | 21–23 | 47.73% |
| GatchetJAW vs Xiaoyu | 17–26 | 39.53% |
| GatchetJAW vs Nina | 21–21 | 50.00% |
| GatchetJAW vs Feng | 15–26 | 36.59% |
| GatchetJAW vs Lidia | 24–17 | 58.54% |
| GatchetJAW vs Lee | 17–20 | 45.95% |
| GatchetJAW vs Armor King | 14–22 | 38.89% |
| GatchetJAW vs Leo | 10–17 | 37.04% |
| GatchetJAW vs Jack-8 | 12–11 | 52.17% |
| GatchetJAW vs Kuma | 14–4 | 77.78% |
| GatchetJAW vs Shaheen | 9–7 | 56.25% |
| GatchetJAW vs Claudio | 8–5 | 61.54% |
| GatchetJAW vs Zafina | 8–4 | 66.67% |
| GatchetJAW vs Raven | 8–4 | 66.67% |
| GatchetJAW vs Leroy | 1–3 | 25.00% |
| GatchetJAW vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.