| SirClappems vs King | 28–29 | 49.12% |
| SirClappems vs Steve | 30–23 | 56.60% |
| SirClappems vs Dragunov | 25–25 | 50.00% |
| SirClappems vs Reina | 27–21 | 56.25% |
| SirClappems vs Fahkumram | 22–24 | 47.83% |
| SirClappems vs Bryan | 30–15 | 66.67% |
| SirClappems vs Eddy | 27–16 | 62.79% |
| SirClappems vs Lili | 26–15 | 63.41% |
| SirClappems vs Hwoarang | 25–12 | 67.57% |
| SirClappems vs Azucena | 18–18 | 50.00% |
| SirClappems vs Kazuya | 24–11 | 68.57% |
| SirClappems vs Lars | 11–23 | 32.35% |
| SirClappems vs Heihachi | 14–14 | 50.00% |
| SirClappems vs Paul | 17–10 | 62.96% |
| SirClappems vs Jack-8 | 17–10 | 62.96% |
| SirClappems vs Alisa | 21–5 | 80.77% |
| SirClappems vs Leroy | 19–7 | 73.08% |
| SirClappems vs Anna | 12–14 | 46.15% |
| SirClappems vs Law | 14–10 | 58.33% |
| SirClappems vs Jin | 15–7 | 68.18% |
| SirClappems vs Asuka | 14–5 | 73.68% |
| SirClappems vs Feng | 14–5 | 73.68% |
| SirClappems vs Zafina | 8–11 | 42.11% |
| SirClappems vs Lidia | 10–9 | 52.63% |
| SirClappems vs Jun | 13–5 | 72.22% |
| SirClappems vs Nina | 8–7 | 53.33% |
| SirClappems vs Lee | 13–2 | 86.67% |
| SirClappems vs Victor | 9–6 | 60.00% |
| SirClappems vs Claudio | 7–7 | 50.00% |
| SirClappems vs Panda | 7–7 | 50.00% |
| SirClappems vs Armor King | 8–6 | 57.14% |
| SirClappems vs Kuma | 2–11 | 15.38% |
| SirClappems vs Xiaoyu | 9–3 | 75.00% |
| SirClappems vs Yoshimitsu | 8–3 | 72.73% |
| SirClappems vs Devil Jin | 7–4 | 63.64% |
| SirClappems vs Leo | 9–2 | 81.82% |
| SirClappems vs Raven | 3–6 | 33.33% |
| SirClappems vs Clive | 3–2 | 60.00% |
| SirClappems vs Shaheen | 2–1 | 66.67% |
| SirClappems vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.