Name history
UpDownLeftRight | |
BadussySniffr69 | |
BadussyPounder | |
KingOfGoonerz% | |
ImperiExAcolyte | |
XLR8Tor | |
VTG PLAYZ |
UpDownLeftRight vs Jin | 65–108 | 37.57% |
UpDownLeftRight vs King | 78–55 | 58.65% |
UpDownLeftRight vs Law | 80–48 | 62.50% |
UpDownLeftRight vs Kazuya | 59–57 | 50.86% |
UpDownLeftRight vs Bryan | 42–66 | 38.89% |
UpDownLeftRight vs Reina | 48–51 | 48.48% |
UpDownLeftRight vs Dragunov | 39–54 | 41.94% |
UpDownLeftRight vs Hwoarang | 43–49 | 46.74% |
UpDownLeftRight vs Steve | 38–50 | 43.18% |
UpDownLeftRight vs Yoshimitsu | 41–36 | 53.25% |
UpDownLeftRight vs Asuka | 33–33 | 50.00% |
UpDownLeftRight vs Azucena | 39–22–1 | 63.93% |
UpDownLeftRight vs Lili | 23–35 | 39.66% |
UpDownLeftRight vs Jun | 33–24 | 57.89% |
UpDownLeftRight vs Lars | 25–30 | 45.45% |
UpDownLeftRight vs Victor | 20–32 | 38.46% |
UpDownLeftRight vs Paul | 15–35 | 30.00% |
UpDownLeftRight vs Eddy | 26–21 | 55.32% |
UpDownLeftRight vs Feng | 12–25–1 | 32.43% |
UpDownLeftRight vs Lee | 13–21 | 38.24% |
UpDownLeftRight vs Leo | 17–15 | 53.12% |
UpDownLeftRight vs Alisa | 10–22 | 31.25% |
UpDownLeftRight vs Nina | 14–18 | 43.75% |
UpDownLeftRight vs Devil Jin | 10–18 | 35.71% |
UpDownLeftRight vs Xiaoyu | 12–13 | 48.00% |
UpDownLeftRight vs Raven | 7–13 | 35.00% |
UpDownLeftRight vs Lidia | 10–6 | 62.50% |
UpDownLeftRight vs Clive | 5–9 | 35.71% |
UpDownLeftRight vs Claudio | 2–10 | 16.67% |
UpDownLeftRight vs Leroy | 6–6 | 50.00% |
UpDownLeftRight vs Heihachi | 6–5 | 54.55% |
UpDownLeftRight vs Jack-8 | 4–6 | 40.00% |
UpDownLeftRight vs Kuma | 5–5 | 50.00% |
UpDownLeftRight vs Shaheen | 0–8 | 0.00% |
UpDownLeftRight vs Zafina | 4–2 | 66.67% |
UpDownLeftRight vs Panda | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.