| HawkTeevs vs Heihachi | 222–147 | 60.16% |
| HawkTeevs vs Kazuya | 173–141 | 55.10% |
| HawkTeevs vs King | 154–110 | 58.33% |
| HawkTeevs vs Bryan | 119–124 | 48.97% |
| HawkTeevs vs Reina | 137–99 | 58.05% |
| HawkTeevs vs Jin | 100–116 | 46.30% |
| HawkTeevs vs Steve | 107–75 | 58.79% |
| HawkTeevs vs Hwoarang | 111–54 | 67.27% |
| HawkTeevs vs Lee | 75–83 | 47.47% |
| HawkTeevs vs Yoshimitsu | 83–69 | 54.61% |
| HawkTeevs vs Law | 87–63 | 58.00% |
| HawkTeevs vs Lili | 74–76 | 49.33% |
| HawkTeevs vs Clive | 69–80 | 46.31% |
| HawkTeevs vs Dragunov | 88–58 | 60.27% |
| HawkTeevs vs Azucena | 77–57 | 57.46% |
| HawkTeevs vs Jun | 61–72 | 45.86% |
| HawkTeevs vs Paul | 62–70 | 46.97% |
| HawkTeevs vs Asuka | 57–68 | 45.60% |
| HawkTeevs vs Devil Jin | 65–55 | 54.17% |
| HawkTeevs vs Feng | 59–60 | 49.58% |
| HawkTeevs vs Nina | 53–56 | 48.62% |
| HawkTeevs vs Leo | 41–52 | 44.09% |
| HawkTeevs vs Lars | 45–47 | 48.91% |
| HawkTeevs vs Victor | 47–44 | 51.65% |
| HawkTeevs vs Alisa | 39–44 | 46.99% |
| HawkTeevs vs Eddy | 28–55 | 33.73% |
| HawkTeevs vs Lidia | 41–36 | 53.25% |
| HawkTeevs vs Xiaoyu | 33–41 | 44.59% |
| HawkTeevs vs Armor King | 37–30 | 55.22% |
| HawkTeevs vs Raven | 30–35 | 46.15% |
| HawkTeevs vs Shaheen | 27–34 | 44.26% |
| HawkTeevs vs Jack-8 | 24–34 | 41.38% |
| HawkTeevs vs Kuma | 31–24 | 56.36% |
| HawkTeevs vs Leroy | 17–34 | 33.33% |
| HawkTeevs vs Claudio | 20–24 | 45.45% |
| HawkTeevs vs Zafina | 19–19 | 50.00% |
| HawkTeevs vs Anna | 17–17 | 50.00% |
| HawkTeevs vs Fahkumram | 10–9 | 52.63% |
| HawkTeevs vs Panda | 7–3 | 70.00% |
| HawkTeevs vs Miary Zo | 7–1 | 87.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.