| Daniel san vs Kazuya | 197–185 | 51.57% |
| Daniel san vs Jin | 169–165 | 50.60% |
| Daniel san vs King | 117–135 | 46.43% |
| Daniel san vs Hwoarang | 114–123 | 48.10% |
| Daniel san vs Bryan | 87–121 | 41.83% |
| Daniel san vs Heihachi | 101–99 | 50.50% |
| Daniel san vs Law | 98–83 | 54.14% |
| Daniel san vs Reina | 92–78 | 54.12% |
| Daniel san vs Yoshimitsu | 83–83 | 50.00% |
| Daniel san vs Lili | 73–84 | 46.50% |
| Daniel san vs Steve | 68–78 | 46.58% |
| Daniel san vs Paul | 93–47 | 66.43% |
| Daniel san vs Clive | 69–70 | 49.64% |
| Daniel san vs Dragunov | 55–72 | 43.31% |
| Daniel san vs Asuka | 62–62 | 50.00% |
| Daniel san vs Devil Jin | 59–61 | 49.17% |
| Daniel san vs Lee | 48–64 | 42.86% |
| Daniel san vs Lars | 40–68 | 37.04% |
| Daniel san vs Xiaoyu | 50–44 | 53.19% |
| Daniel san vs Jun | 47–40 | 54.02% |
| Daniel san vs Feng | 44–41 | 51.76% |
| Daniel san vs Nina | 38–47 | 44.71% |
| Daniel san vs Azucena | 32–48 | 40.00% |
| Daniel san vs Eddy | 34–39 | 46.58% |
| Daniel san vs Alisa | 27–43 | 38.57% |
| Daniel san vs Victor | 37–31 | 54.41% |
| Daniel san vs Raven | 26–30 | 46.43% |
| Daniel san vs Jack-8 | 21–25 | 45.65% |
| Daniel san vs Leroy | 21–24 | 46.67% |
| Daniel san vs Lidia | 19–26 | 42.22% |
| Daniel san vs Anna | 25–20 | 55.56% |
| Daniel san vs Claudio | 15–26 | 36.59% |
| Daniel san vs Shaheen | 19–12 | 61.29% |
| Daniel san vs Kuma | 11–20 | 35.48% |
| Daniel san vs Leo | 18–9 | 66.67% |
| Daniel san vs Zafina | 6–10 | 37.50% |
| Daniel san vs Panda | 3–6 | 33.33% |
| Daniel san vs Armor King | 1–6 | 14.29% |
| Daniel san vs Fahkumram | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.