| Law lure lore vs Jin | 30–40 | 42.86% |
| Law lure lore vs Law | 41–22 | 65.08% |
| Law lure lore vs King | 23–36 | 38.98% |
| Law lure lore vs Eddy | 19–37 | 33.93% |
| Law lure lore vs Hwoarang | 27–26 | 50.94% |
| Law lure lore vs Paul | 21–24 | 46.67% |
| Law lure lore vs Kazuya | 22–22 | 50.00% |
| Law lure lore vs Reina | 16–17 | 48.48% |
| Law lure lore vs Yoshimitsu | 12–17 | 41.38% |
| Law lure lore vs Azucena | 14–13 | 51.85% |
| Law lure lore vs Steve | 12–14 | 46.15% |
| Law lure lore vs Feng | 10–15 | 40.00% |
| Law lure lore vs Devil Jin | 10–11 | 47.62% |
| Law lure lore vs Dragunov | 13–8 | 61.90% |
| Law lure lore vs Nina | 9–11 | 45.00% |
| Law lure lore vs Xiaoyu | 9–10 | 47.37% |
| Law lure lore vs Jun | 13–6 | 68.42% |
| Law lure lore vs Asuka | 4–13 | 23.53% |
| Law lure lore vs Victor | 8–8 | 50.00% |
| Law lure lore vs Lili | 10–5 | 66.67% |
| Law lure lore vs Alisa | 6–9 | 40.00% |
| Law lure lore vs Lee | 6–7 | 46.15% |
| Law lure lore vs Bryan | 7–5 | 58.33% |
| Law lure lore vs Leroy | 6–6 | 50.00% |
| Law lure lore vs Armor King | 4–5 | 44.44% |
| Law lure lore vs Claudio | 4–4 | 50.00% |
| Law lure lore vs Leo | 5–2 | 71.43% |
| Law lure lore vs Lars | 5–2 | 71.43% |
| Law lure lore vs Raven | 2–5 | 28.57% |
| Law lure lore vs Fahkumram | 3–3 | 50.00% |
| Law lure lore vs Jack-8 | 1–4 | 20.00% |
| Law lure lore vs Kuma | 0–4 | 0.00% |
| Law lure lore vs Panda | 0–3 | 0.00% |
| Law lure lore vs Clive | 3–0 | 100.00% |
| Law lure lore vs Miary Zo | 3–0 | 100.00% |
| Law lure lore vs Zafina | 0–2 | 0.00% |
| Law lure lore vs Heihachi | 0–2 | 0.00% |
| Law lure lore vs Shaheen | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.