| Crash n Burn vs Kazuya | 26–26 | 50.00% |
| Crash n Burn vs Bryan | 21–28 | 42.86% |
| Crash n Burn vs Steve | 17–22 | 43.59% |
| Crash n Burn vs Armor King | 18–20 | 47.37% |
| Crash n Burn vs King | 18–17 | 51.43% |
| Crash n Burn vs Hwoarang | 20–15 | 57.14% |
| Crash n Burn vs Fahkumram | 21–14 | 60.00% |
| Crash n Burn vs Jin | 18–15 | 54.55% |
| Crash n Burn vs Azucena | 13–16 | 44.83% |
| Crash n Burn vs Yoshimitsu | 14–14 | 50.00% |
| Crash n Burn vs Devil Jin | 13–12 | 52.00% |
| Crash n Burn vs Xiaoyu | 12–12 | 50.00% |
| Crash n Burn vs Clive | 12–12 | 50.00% |
| Crash n Burn vs Lili | 14–9 | 60.87% |
| Crash n Burn vs Miary Zo | 12–10 | 54.55% |
| Crash n Burn vs Law | 11–9 | 55.00% |
| Crash n Burn vs Reina | 9–11 | 45.00% |
| Crash n Burn vs Eddy | 9–10 | 47.37% |
| Crash n Burn vs Lidia | 10–9 | 52.63% |
| Crash n Burn vs Lee | 10–8 | 55.56% |
| Crash n Burn vs Victor | 7–11 | 38.89% |
| Crash n Burn vs Asuka | 9–7 | 56.25% |
| Crash n Burn vs Anna | 9–7 | 56.25% |
| Crash n Burn vs Dragunov | 8–6 | 57.14% |
| Crash n Burn vs Heihachi | 6–8 | 42.86% |
| Crash n Burn vs Raven | 3–10 | 23.08% |
| Crash n Burn vs Nina | 8–4 | 66.67% |
| Crash n Burn vs Leroy | 6–6 | 50.00% |
| Crash n Burn vs Paul | 5–6 | 45.45% |
| Crash n Burn vs Feng | 4–7 | 36.36% |
| Crash n Burn vs Leo | 5–6 | 45.45% |
| Crash n Burn vs Lars | 4–7 | 36.36% |
| Crash n Burn vs Kuma | 8–3 | 72.73% |
| Crash n Burn vs Jun | 5–4 | 55.56% |
| Crash n Burn vs Alisa | 3–2 | 60.00% |
| Crash n Burn vs Claudio | 3–2 | 60.00% |
| Crash n Burn vs Shaheen | 3–2 | 60.00% |
| Crash n Burn vs Zafina | 2–1 | 66.67% |
| Crash n Burn vs Jack-8 | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.