| newcontrolsgoez vs King | 53–41 | 56.38% |
| newcontrolsgoez vs Kazuya | 65–29 | 69.15% |
| newcontrolsgoez vs Reina | 52–38 | 57.78% |
| newcontrolsgoez vs Bryan | 52–37 | 58.43% |
| newcontrolsgoez vs Heihachi | 41–41 | 50.00% |
| newcontrolsgoez vs Jin | 29–42 | 40.85% |
| newcontrolsgoez vs Paul | 28–30 | 48.28% |
| newcontrolsgoez vs Dragunov | 33–22 | 60.00% |
| newcontrolsgoez vs Steve | 24–29 | 45.28% |
| newcontrolsgoez vs Yoshimitsu | 28–23 | 54.90% |
| newcontrolsgoez vs Lee | 17–33 | 34.00% |
| newcontrolsgoez vs Law | 20–24 | 45.45% |
| newcontrolsgoez vs Hwoarang | 27–12 | 69.23% |
| newcontrolsgoez vs Clive | 21–15 | 58.33% |
| newcontrolsgoez vs Lidia | 16–19 | 45.71% |
| newcontrolsgoez vs Xiaoyu | 16–17 | 48.48% |
| newcontrolsgoez vs Asuka | 14–16 | 46.67% |
| newcontrolsgoez vs Lili | 13–17 | 43.33% |
| newcontrolsgoez vs Jun | 15–15 | 50.00% |
| newcontrolsgoez vs Victor | 10–20 | 33.33% |
| newcontrolsgoez vs Jack-8 | 12–17 | 41.38% |
| newcontrolsgoez vs Azucena | 17–11 | 60.71% |
| newcontrolsgoez vs Lars | 15–12 | 55.56% |
| newcontrolsgoez vs Shaheen | 18–9 | 66.67% |
| newcontrolsgoez vs Leo | 12–11 | 52.17% |
| newcontrolsgoez vs Feng | 8–13 | 38.10% |
| newcontrolsgoez vs Nina | 11–10 | 52.38% |
| newcontrolsgoez vs Leroy | 10–10 | 50.00% |
| newcontrolsgoez vs Devil Jin | 10–9 | 52.63% |
| newcontrolsgoez vs Eddy | 9–8 | 52.94% |
| newcontrolsgoez vs Raven | 4–12 | 25.00% |
| newcontrolsgoez vs Kuma | 6–9 | 40.00% |
| newcontrolsgoez vs Alisa | 9–4 | 69.23% |
| newcontrolsgoez vs Claudio | 4–4 | 50.00% |
| newcontrolsgoez vs Zafina | 2–5 | 28.57% |
| newcontrolsgoez vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.