| UE crush vs Victor | 9–0 | 100.00% |
| UE crush vs Bryan | 7–0 | 100.00% |
| UE crush vs Jin | 4–1 | 80.00% |
| UE crush vs Kazuya | 5–0 | 100.00% |
| UE crush vs Paul | 4–0 | 100.00% |
| UE crush vs Alisa | 4–0 | 100.00% |
| UE crush vs Leroy | 4–0 | 100.00% |
| UE crush vs Reina | 4–0 | 100.00% |
| UE crush vs Lidia | 4–0 | 100.00% |
| UE crush vs Hwoarang | 3–0 | 100.00% |
| UE crush vs Steve | 3–0 | 100.00% |
| UE crush vs Dragunov | 3–0 | 100.00% |
| UE crush vs Lars | 3–0 | 100.00% |
| UE crush vs Heihachi | 2–1 | 66.67% |
| UE crush vs Law | 2–0 | 100.00% |
| UE crush vs Claudio | 2–0 | 100.00% |
| UE crush vs Eddy | 2–0 | 100.00% |
| UE crush vs Clive | 2–0 | 100.00% |
| UE crush vs Anna | 2–0 | 100.00% |
| UE crush vs Lili | 1–0 | 100.00% |
| UE crush vs Jun | 1–0 | 100.00% |
| UE crush vs Azucena | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.