| SwishSwishBish vs Armor King | 26–32 | 44.83% |
| SwishSwishBish vs Paul | 24–22 | 52.17% |
| SwishSwishBish vs Jin | 25–17 | 59.52% |
| SwishSwishBish vs Bryan | 25–14 | 64.10% |
| SwishSwishBish vs King | 23–13 | 63.89% |
| SwishSwishBish vs Steve | 23–13 | 63.89% |
| SwishSwishBish vs Law | 18–17 | 51.43% |
| SwishSwishBish vs Miary Zo | 16–18 | 47.06% |
| SwishSwishBish vs Hwoarang | 22–10 | 68.75% |
| SwishSwishBish vs Yoshimitsu | 16–14 | 53.33% |
| SwishSwishBish vs Kazuya | 16–13 | 55.17% |
| SwishSwishBish vs Eddy | 21–7 | 75.00% |
| SwishSwishBish vs Lee | 17–10 | 62.96% |
| SwishSwishBish vs Dragunov | 20–6 | 76.92% |
| SwishSwishBish vs Azucena | 15–9 | 62.50% |
| SwishSwishBish vs Lars | 11–9 | 55.00% |
| SwishSwishBish vs Clive | 11–9 | 55.00% |
| SwishSwishBish vs Feng | 13–6 | 68.42% |
| SwishSwishBish vs Fahkumram | 8–10 | 44.44% |
| SwishSwishBish vs Leroy | 9–7 | 56.25% |
| SwishSwishBish vs Raven | 7–9 | 43.75% |
| SwishSwishBish vs Devil Jin | 5–10 | 33.33% |
| SwishSwishBish vs Xiaoyu | 9–5 | 64.29% |
| SwishSwishBish vs Reina | 9–5 | 64.29% |
| SwishSwishBish vs Heihachi | 10–4 | 71.43% |
| SwishSwishBish vs Lidia | 6–7 | 46.15% |
| SwishSwishBish vs Lili | 9–2 | 81.82% |
| SwishSwishBish vs Alisa | 5–6 | 45.45% |
| SwishSwishBish vs Jun | 8–3 | 72.73% |
| SwishSwishBish vs Jack-8 | 7–3 | 70.00% |
| SwishSwishBish vs Shaheen | 3–6 | 33.33% |
| SwishSwishBish vs Leo | 6–2 | 75.00% |
| SwishSwishBish vs Zafina | 4–4 | 50.00% |
| SwishSwishBish vs Anna | 8–0 | 100.00% |
| SwishSwishBish vs Asuka | 3–4 | 42.86% |
| SwishSwishBish vs Victor | 3–4 | 42.86% |
| SwishSwishBish vs Claudio | 2–4 | 33.33% |
| SwishSwishBish vs Nina | 2–3 | 40.00% |
| SwishSwishBish vs Kuma | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.