Name history
CarriedViaClive | |
BringGIGASBack | |
CH1R0N | |
WHERE'SMYGIGAS? | |
IBALIKNYOGIGASK | |
BRINGBACKGIGASS | |
Unicus |
CarriedViaClive vs Bryan | 75–43 | 63.56% |
CarriedViaClive vs Jin | 76–37 | 67.26% |
CarriedViaClive vs King | 47–35 | 57.32% |
CarriedViaClive vs Dragunov | 59–21 | 73.75% |
CarriedViaClive vs Kazuya | 47–25 | 65.28% |
CarriedViaClive vs Lili | 54–18 | 75.00% |
CarriedViaClive vs Steve | 44–20 | 68.75% |
CarriedViaClive vs Law | 29–32 | 47.54% |
CarriedViaClive vs Paul | 37–21 | 63.79% |
CarriedViaClive vs Hwoarang | 39–19 | 67.24% |
CarriedViaClive vs Reina | 35–23 | 60.34% |
CarriedViaClive vs Feng | 28–28 | 50.00% |
CarriedViaClive vs Yoshimitsu | 39–16 | 70.91% |
CarriedViaClive vs Devil Jin | 32–21 | 60.38% |
CarriedViaClive vs Leroy | 32–19 | 62.75% |
CarriedViaClive vs Victor | 35–15 | 70.00% |
CarriedViaClive vs Lars | 31–16 | 65.96% |
CarriedViaClive vs Jun | 32–15 | 68.09% |
CarriedViaClive vs Xiaoyu | 27–13 | 67.50% |
CarriedViaClive vs Alisa | 21–16 | 56.76% |
CarriedViaClive vs Heihachi | 22–14 | 61.11% |
CarriedViaClive vs Lee | 15–20 | 42.86% |
CarriedViaClive vs Asuka | 25–9 | 73.53% |
CarriedViaClive vs Leo | 19–15 | 55.88% |
CarriedViaClive vs Claudio | 19–8 | 70.37% |
CarriedViaClive vs Clive | 6–20 | 23.08% |
CarriedViaClive vs Jack-8 | 13–12 | 52.00% |
CarriedViaClive vs Shaheen | 13–12 | 52.00% |
CarriedViaClive vs Nina | 8–16 | 33.33% |
CarriedViaClive vs Lidia | 7–16 | 30.43% |
CarriedViaClive vs Eddy | 14–8 | 63.64% |
CarriedViaClive vs Zafina | 13–8 | 61.90% |
CarriedViaClive vs Azucena | 10–7 | 58.82% |
CarriedViaClive vs Kuma | 11–2 | 84.62% |
CarriedViaClive vs Raven | 3–10 | 23.08% |
CarriedViaClive vs Panda | 6–4 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.