| LaLa Mishima vs Bryan | 61–34 | 64.21% |
| LaLa Mishima vs Dragunov | 51–31 | 62.20% |
| LaLa Mishima vs Jin | 42–38 | 52.50% |
| LaLa Mishima vs Kazuya | 40–31 | 56.34% |
| LaLa Mishima vs Hwoarang | 39–24 | 61.90% |
| LaLa Mishima vs Law | 39–17 | 69.64% |
| LaLa Mishima vs Paul | 37–16 | 69.81% |
| LaLa Mishima vs Alisa | 30–17 | 63.83% |
| LaLa Mishima vs Victor | 28–18 | 60.87% |
| LaLa Mishima vs King | 35–10 | 77.78% |
| LaLa Mishima vs Heihachi | 21–23 | 47.73% |
| LaLa Mishima vs Feng | 21–18 | 53.85% |
| LaLa Mishima vs Eddy | 23–16 | 58.97% |
| LaLa Mishima vs Nina | 22–10 | 68.75% |
| LaLa Mishima vs Steve | 16–15 | 51.61% |
| LaLa Mishima vs Clive | 14–17 | 45.16% |
| LaLa Mishima vs Claudio | 20–9 | 68.97% |
| LaLa Mishima vs Yoshimitsu | 18–10 | 64.29% |
| LaLa Mishima vs Devil Jin | 17–11 | 60.71% |
| LaLa Mishima vs Lee | 15–11 | 57.69% |
| LaLa Mishima vs Lili | 15–10 | 60.00% |
| LaLa Mishima vs Lars | 11–12 | 47.83% |
| LaLa Mishima vs Reina | 13–10 | 56.52% |
| LaLa Mishima vs Asuka | 17–4 | 80.95% |
| LaLa Mishima vs Raven | 16–4 | 80.00% |
| LaLa Mishima vs Jun | 14–5 | 73.68% |
| LaLa Mishima vs Jack-8 | 10–7 | 58.82% |
| LaLa Mishima vs Xiaoyu | 11–4 | 73.33% |
| LaLa Mishima vs Zafina | 11–3 | 78.57% |
| LaLa Mishima vs Azucena | 10–4 | 71.43% |
| LaLa Mishima vs Leo | 5–7 | 41.67% |
| LaLa Mishima vs Kuma | 8–4 | 66.67% |
| LaLa Mishima vs Leroy | 4–8 | 33.33% |
| LaLa Mishima vs Anna | 2–9 | 18.18% |
| LaLa Mishima vs Shaheen | 6–4 | 60.00% |
| LaLa Mishima vs Lidia | 6–4 | 60.00% |
| LaLa Mishima vs Panda | 3–1 | 75.00% |
| LaLa Mishima vs Fahkumram | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.