| HardAct2Fall0 vs King | 81–89 | 47.65% |
| HardAct2Fall0 vs Jin | 80–71 | 52.98% |
| HardAct2Fall0 vs Bryan | 59–78 | 43.07% |
| HardAct2Fall0 vs Kazuya | 66–54 | 55.00% |
| HardAct2Fall0 vs Steve | 49–56 | 46.67% |
| HardAct2Fall0 vs Lee | 55–50 | 52.38% |
| HardAct2Fall0 vs Hwoarang | 43–61 | 41.35% |
| HardAct2Fall0 vs Reina | 43–53 | 44.79% |
| HardAct2Fall0 vs Law | 49–42 | 53.85% |
| HardAct2Fall0 vs Azucena | 40–33 | 54.79% |
| HardAct2Fall0 vs Xiaoyu | 40–31 | 56.34% |
| HardAct2Fall0 vs Lili | 29–42 | 40.85% |
| HardAct2Fall0 vs Lars | 36–35 | 50.70% |
| HardAct2Fall0 vs Asuka | 41–27 | 60.29% |
| HardAct2Fall0 vs Paul | 33–32 | 50.77% |
| HardAct2Fall0 vs Yoshimitsu | 24–38 | 38.71% |
| HardAct2Fall0 vs Victor | 33–29 | 53.23% |
| HardAct2Fall0 vs Dragunov | 39–22 | 63.93% |
| HardAct2Fall0 vs Nina | 34–26 | 56.67% |
| HardAct2Fall0 vs Devil Jin | 24–35 | 40.68% |
| HardAct2Fall0 vs Jun | 22–34 | 39.29% |
| HardAct2Fall0 vs Eddy | 29–23 | 55.77% |
| HardAct2Fall0 vs Alisa | 19–31 | 38.00% |
| HardAct2Fall0 vs Raven | 20–25 | 44.44% |
| HardAct2Fall0 vs Feng | 22–21 | 51.16% |
| HardAct2Fall0 vs Jack-8 | 20–19 | 51.28% |
| HardAct2Fall0 vs Leo | 22–17 | 56.41% |
| HardAct2Fall0 vs Leroy | 18–17 | 51.43% |
| HardAct2Fall0 vs Lidia | 11–21 | 34.38% |
| HardAct2Fall0 vs Zafina | 12–15 | 44.44% |
| HardAct2Fall0 vs Claudio | 14–12 | 53.85% |
| HardAct2Fall0 vs Shaheen | 3–17 | 15.00% |
| HardAct2Fall0 vs Anna | 6–14 | 30.00% |
| HardAct2Fall0 vs Heihachi | 4–14 | 22.22% |
| HardAct2Fall0 vs Kuma | 5–12 | 29.41% |
| HardAct2Fall0 vs Clive | 5–5 | 50.00% |
| HardAct2Fall0 vs Panda | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.