| Saggybottom vs Kazuya | 227–158 | 58.96% |
| Saggybottom vs Bryan | 164–129 | 55.97% |
| Saggybottom vs Reina | 153–97 | 61.20% |
| Saggybottom vs Heihachi | 110–122 | 47.41% |
| Saggybottom vs King | 140–87 | 61.67% |
| Saggybottom vs Jin | 119–92 | 56.40% |
| Saggybottom vs Steve | 104–78 | 57.14% |
| Saggybottom vs Hwoarang | 72–93 | 43.64% |
| Saggybottom vs Paul | 84–71 | 54.19% |
| Saggybottom vs Dragunov | 74–76 | 49.33% |
| Saggybottom vs Lee | 72–69 | 51.06% |
| Saggybottom vs Lidia | 83–57 | 59.29% |
| Saggybottom vs Devil Jin | 73–64 | 53.28% |
| Saggybottom vs Law | 66–50 | 56.90% |
| Saggybottom vs Yoshimitsu | 69–47 | 59.48% |
| Saggybottom vs Asuka | 72–37 | 66.06% |
| Saggybottom vs Lars | 57–48 | 54.29% |
| Saggybottom vs Jun | 52–50 | 50.98% |
| Saggybottom vs Feng | 53–47 | 53.00% |
| Saggybottom vs Xiaoyu | 44–55 | 44.44% |
| Saggybottom vs Lili | 50–43 | 53.76% |
| Saggybottom vs Armor King | 45–42 | 51.72% |
| Saggybottom vs Azucena | 47–39 | 54.65% |
| Saggybottom vs Jack-8 | 52–32 | 61.90% |
| Saggybottom vs Nina | 40–44 | 47.62% |
| Saggybottom vs Leo | 37–46 | 44.58% |
| Saggybottom vs Victor | 40–33 | 54.79% |
| Saggybottom vs Anna | 31–41 | 43.06% |
| Saggybottom vs Clive | 36–31 | 53.73% |
| Saggybottom vs Eddy | 38–27 | 58.46% |
| Saggybottom vs Leroy | 33–29 | 53.23% |
| Saggybottom vs Raven | 42–20 | 67.74% |
| Saggybottom vs Claudio | 33–25 | 56.90% |
| Saggybottom vs Alisa | 32–16 | 66.67% |
| Saggybottom vs Shaheen | 23–23 | 50.00% |
| Saggybottom vs Zafina | 17–24 | 41.46% |
| Saggybottom vs Kuma | 15–16 | 48.39% |
| Saggybottom vs Fahkumram | 7–16 | 30.43% |
| Saggybottom vs Panda | 8–13 | 38.10% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.