QTK |NSS| Evan vs Dragunov | 63–66 | 48.84% |
QTK |NSS| Evan vs Jin | 55–44 | 55.56% |
QTK |NSS| Evan vs Kazuya | 49–34 | 59.04% |
QTK |NSS| Evan vs Hwoarang | 39–42 | 48.15% |
QTK |NSS| Evan vs Bryan | 48–33 | 59.26% |
QTK |NSS| Evan vs Steve | 36–45 | 44.44% |
QTK |NSS| Evan vs King | 42–36 | 53.85% |
QTK |NSS| Evan vs Yoshimitsu | 38–39 | 49.35% |
QTK |NSS| Evan vs Reina | 44–31 | 58.67% |
QTK |NSS| Evan vs Devil Jin | 40–27 | 59.70% |
QTK |NSS| Evan vs Xiaoyu | 34–29 | 53.97% |
QTK |NSS| Evan vs Paul | 26–36 | 41.94% |
QTK |NSS| Evan vs Lars | 27–35 | 43.55% |
QTK |NSS| Evan vs Victor | 32–27 | 54.24% |
QTK |NSS| Evan vs Law | 28–29 | 49.12% |
QTK |NSS| Evan vs Lee | 24–29 | 45.28% |
QTK |NSS| Evan vs Asuka | 24–28 | 46.15% |
QTK |NSS| Evan vs Lidia | 14–36 | 28.00% |
QTK |NSS| Evan vs Leo | 32–16 | 66.67% |
QTK |NSS| Evan vs Jun | 17–30 | 36.17% |
QTK |NSS| Evan vs Lili | 27–17 | 61.36% |
QTK |NSS| Evan vs Eddy | 24–20 | 54.55% |
QTK |NSS| Evan vs Nina | 13–26 | 33.33% |
QTK |NSS| Evan vs Alisa | 22–16 | 57.89% |
QTK |NSS| Evan vs Azucena | 19–19 | 50.00% |
QTK |NSS| Evan vs Leroy | 17–20 | 45.95% |
QTK |NSS| Evan vs Jack-8 | 14–22 | 38.89% |
QTK |NSS| Evan vs Feng | 16–20 | 44.44% |
QTK |NSS| Evan vs Claudio | 21–12 | 63.64% |
QTK |NSS| Evan vs Kuma | 17–15 | 53.12% |
QTK |NSS| Evan vs Shaheen | 15–16 | 48.39% |
QTK |NSS| Evan vs Zafina | 10–17 | 37.04% |
QTK |NSS| Evan vs Raven | 10–15 | 40.00% |
QTK |NSS| Evan vs Panda | 6–5 | 54.55% |
QTK |NSS| Evan vs Clive | 2–3 | 40.00% |
QTK |NSS| Evan vs Heihachi | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.