| XsanicboomX vs King | 87–96 | 47.54% |
| XsanicboomX vs Jin | 70–80 | 46.67% |
| XsanicboomX vs Heihachi | 59–91 | 39.33% |
| XsanicboomX vs Kazuya | 62–76 | 44.93% |
| XsanicboomX vs Bryan | 70–65 | 51.85% |
| XsanicboomX vs Steve | 40–84 | 32.26% |
| XsanicboomX vs Law | 45–75 | 37.50% |
| XsanicboomX vs Hwoarang | 28–81 | 25.69% |
| XsanicboomX vs Clive | 45–58 | 43.69% |
| XsanicboomX vs Azucena | 31–68 | 31.31% |
| XsanicboomX vs Dragunov | 45–47 | 48.91% |
| XsanicboomX vs Yoshimitsu | 39–52 | 42.86% |
| XsanicboomX vs Xiaoyu | 44–47 | 48.35% |
| XsanicboomX vs Paul | 37–49 | 43.02% |
| XsanicboomX vs Reina | 43–42 | 50.59% |
| XsanicboomX vs Asuka | 41–42 | 49.40% |
| XsanicboomX vs Lars | 47–34 | 58.02% |
| XsanicboomX vs Armor King | 41–36 | 53.25% |
| XsanicboomX vs Victor | 34–41 | 45.33% |
| XsanicboomX vs Jun | 38–36 | 51.35% |
| XsanicboomX vs Eddy | 26–44 | 37.14% |
| XsanicboomX vs Nina | 19–50 | 27.54% |
| XsanicboomX vs Leroy | 32–33 | 49.23% |
| XsanicboomX vs Alisa | 27–33 | 45.00% |
| XsanicboomX vs Lee | 26–34 | 43.33% |
| XsanicboomX vs Devil Jin | 19–36 | 34.55% |
| XsanicboomX vs Lidia | 25–23 | 52.08% |
| XsanicboomX vs Lili | 20–26 | 43.48% |
| XsanicboomX vs Anna | 21–25 | 45.65% |
| XsanicboomX vs Jack-8 | 16–29 | 35.56% |
| XsanicboomX vs Raven | 23–21 | 52.27% |
| XsanicboomX vs Leo | 21–19 | 52.50% |
| XsanicboomX vs Feng | 17–20 | 45.95% |
| XsanicboomX vs Fahkumram | 14–23 | 37.84% |
| XsanicboomX vs Claudio | 21–15 | 58.33% |
| XsanicboomX vs Miary Zo | 12–21 | 36.36% |
| XsanicboomX vs Kuma | 12–9 | 57.14% |
| XsanicboomX vs Zafina | 2–13–1 | 13.33% |
| XsanicboomX vs Panda | 3–8 | 27.27% |
| XsanicboomX vs Shaheen | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.