| ShocWave vs Kazuya | 63–61 | 50.81% |
| ShocWave vs King | 60–40 | 60.00% |
| ShocWave vs Jin | 44–49 | 47.31% |
| ShocWave vs Law | 42–37 | 53.16% |
| ShocWave vs Bryan | 27–34 | 44.26% |
| ShocWave vs Steve | 35–24 | 59.32% |
| ShocWave vs Lili | 36–21 | 63.16% |
| ShocWave vs Lidia | 31–26 | 54.39% |
| ShocWave vs Reina | 29–26 | 52.73% |
| ShocWave vs Hwoarang | 28–24 | 53.85% |
| ShocWave vs Dragunov | 28–20 | 58.33% |
| ShocWave vs Heihachi | 21–27 | 43.75% |
| ShocWave vs Eddy | 23–21 | 52.27% |
| ShocWave vs Devil Jin | 17–24 | 41.46% |
| ShocWave vs Clive | 19–17 | 52.78% |
| ShocWave vs Asuka | 20–13 | 60.61% |
| ShocWave vs Yoshimitsu | 21–11 | 65.62% |
| ShocWave vs Feng | 17–15 | 53.12% |
| ShocWave vs Lee | 13–19 | 40.62% |
| ShocWave vs Paul | 15–16 | 48.39% |
| ShocWave vs Lars | 13–15 | 46.43% |
| ShocWave vs Raven | 13–15 | 46.43% |
| ShocWave vs Nina | 15–12 | 55.56% |
| ShocWave vs Azucena | 19–8 | 70.37% |
| ShocWave vs Armor King | 6–21 | 22.22% |
| ShocWave vs Jun | 15–11 | 57.69% |
| ShocWave vs Xiaoyu | 13–11 | 54.17% |
| ShocWave vs Fahkumram | 7–16 | 30.43% |
| ShocWave vs Anna | 4–16 | 20.00% |
| ShocWave vs Victor | 12–7 | 63.16% |
| ShocWave vs Leo | 4–11 | 26.67% |
| ShocWave vs Shaheen | 7–8 | 46.67% |
| ShocWave vs Zafina | 11–4 | 73.33% |
| ShocWave vs Alisa | 6–5 | 54.55% |
| ShocWave vs Jack-8 | 5–5 | 50.00% |
| ShocWave vs Leroy | 8–2 | 80.00% |
| ShocWave vs Claudio | 5–2 | 71.43% |
| ShocWave vs Kuma | 3–0 | 100.00% |
| ShocWave vs Panda | 0–3 | 0.00% |
| ShocWave vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.