| MAKINGYOUTHINK vs Kazuya | 18–10 | 64.29% |
| MAKINGYOUTHINK vs Jin | 19–6 | 76.00% |
| MAKINGYOUTHINK vs Bryan | 17–8 | 68.00% |
| MAKINGYOUTHINK vs Reina | 14–10 | 58.33% |
| MAKINGYOUTHINK vs King | 13–8 | 61.90% |
| MAKINGYOUTHINK vs Hwoarang | 14–4 | 77.78% |
| MAKINGYOUTHINK vs Xiaoyu | 7–9 | 43.75% |
| MAKINGYOUTHINK vs Alisa | 11–5 | 68.75% |
| MAKINGYOUTHINK vs Yoshimitsu | 8–6 | 57.14% |
| MAKINGYOUTHINK vs Devil Jin | 10–4 | 71.43% |
| MAKINGYOUTHINK vs Jack-8 | 9–4 | 69.23% |
| MAKINGYOUTHINK vs Dragunov | 10–3 | 76.92% |
| MAKINGYOUTHINK vs Clive | 7–6 | 53.85% |
| MAKINGYOUTHINK vs Armor King | 5–8 | 38.46% |
| MAKINGYOUTHINK vs Paul | 8–4 | 66.67% |
| MAKINGYOUTHINK vs Heihachi | 3–9 | 25.00% |
| MAKINGYOUTHINK vs Lars | 7–3 | 70.00% |
| MAKINGYOUTHINK vs Azucena | 5–5 | 50.00% |
| MAKINGYOUTHINK vs Steve | 6–3 | 66.67% |
| MAKINGYOUTHINK vs Feng | 5–3 | 62.50% |
| MAKINGYOUTHINK vs Nina | 5–3 | 62.50% |
| MAKINGYOUTHINK vs Miary Zo | 4–4 | 50.00% |
| MAKINGYOUTHINK vs Lili | 6–1 | 85.71% |
| MAKINGYOUTHINK vs Leo | 4–3 | 57.14% |
| MAKINGYOUTHINK vs Eddy | 5–2 | 71.43% |
| MAKINGYOUTHINK vs Lidia | 6–1 | 85.71% |
| MAKINGYOUTHINK vs Victor | 4–2 | 66.67% |
| MAKINGYOUTHINK vs Law | 1–4 | 20.00% |
| MAKINGYOUTHINK vs Claudio | 2–3 | 40.00% |
| MAKINGYOUTHINK vs Kuma | 4–1 | 80.00% |
| MAKINGYOUTHINK vs Leroy | 3–2 | 60.00% |
| MAKINGYOUTHINK vs Jun | 3–2 | 60.00% |
| MAKINGYOUTHINK vs Zafina | 4–0 | 100.00% |
| MAKINGYOUTHINK vs Lee | 1–2 | 33.33% |
| MAKINGYOUTHINK vs Anna | 2–1 | 66.67% |
| MAKINGYOUTHINK vs Panda | 2–0 | 100.00% |
| MAKINGYOUTHINK vs Fahkumram | 2–0 | 100.00% |
| MAKINGYOUTHINK vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.