| ill -cats vs Bryan | 87–57 | 60.42% |
| ill -cats vs Reina | 94–43 | 68.61% |
| ill -cats vs Dragunov | 91–42 | 68.42% |
| ill -cats vs Hwoarang | 70–40 | 63.64% |
| ill -cats vs Jin | 70–35 | 66.67% |
| ill -cats vs Paul | 73–31 | 70.19% |
| ill -cats vs King | 76–25 | 75.25% |
| ill -cats vs Miary Zo | 62–38 | 62.00% |
| ill -cats vs Kazuya | 77–22 | 77.78% |
| ill -cats vs Armor King | 56–38 | 59.57% |
| ill -cats vs Steve | 55–31 | 63.95% |
| ill -cats vs Jack-8 | 56–29 | 65.88% |
| ill -cats vs Lidia | 54–31 | 63.53% |
| ill -cats vs Azucena | 52–31 | 62.65% |
| ill -cats vs Lili | 58–22 | 72.50% |
| ill -cats vs Jun | 47–33 | 58.75% |
| ill -cats vs Asuka | 52–26 | 66.67% |
| ill -cats vs Clive | 51–27 | 65.38% |
| ill -cats vs Victor | 46–28 | 62.16% |
| ill -cats vs Heihachi | 46–28 | 62.16% |
| ill -cats vs Feng | 49–22 | 69.01% |
| ill -cats vs Law | 45–25 | 64.29% |
| ill -cats vs Devil Jin | 39–29 | 57.35% |
| ill -cats vs Yoshimitsu | 39–20 | 66.10% |
| ill -cats vs Leo | 39–17 | 69.64% |
| ill -cats vs Lars | 31–21 | 59.62% |
| ill -cats vs Eddy | 28–22 | 56.00% |
| ill -cats vs Nina | 31–15 | 67.39% |
| ill -cats vs Alisa | 26–15 | 63.41% |
| ill -cats vs Lee | 20–21 | 48.78% |
| ill -cats vs Xiaoyu | 30–9 | 76.92% |
| ill -cats vs Anna | 16–22 | 42.11% |
| ill -cats vs Claudio | 26–10 | 72.22% |
| ill -cats vs Leroy | 18–15 | 54.55% |
| ill -cats vs Kuma | 21–9 | 70.00% |
| ill -cats vs Raven | 19–10–1 | 65.52% |
| ill -cats vs Zafina | 20–7 | 74.07% |
| ill -cats vs Shaheen | 17–5 | 77.27% |
| ill -cats vs Panda | 16–6 | 72.73% |
| ill -cats vs Fahkumram | 11–10 | 52.38% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.