| glorp vs Devil Jin | 69–0 | 100.00% |
| glorp vs King | 6–0 | 100.00% |
| glorp vs Lili | 5–0 | 100.00% |
| glorp vs Jun | 3–1 | 75.00% |
| glorp vs Law | 3–0 | 100.00% |
| glorp vs Yoshimitsu | 2–0 | 100.00% |
| glorp vs Xiaoyu | 2–0 | 100.00% |
| glorp vs Bryan | 2–0 | 100.00% |
| glorp vs Jack-8 | 2–0 | 100.00% |
| glorp vs Asuka | 2–0 | 100.00% |
| glorp vs Lee | 1–1 | 50.00% |
| glorp vs Victor | 2–0 | 100.00% |
| glorp vs Raven | 2–0 | 100.00% |
| glorp vs Paul | 1–0 | 100.00% |
| glorp vs Jin | 1–0 | 100.00% |
| glorp vs Kazuya | 1–0 | 100.00% |
| glorp vs Leo | 1–0 | 100.00% |
| glorp vs Lars | 1–0 | 100.00% |
| glorp vs Shaheen | 1–0 | 100.00% |
| glorp vs Nina | 1–0 | 100.00% |
| glorp vs Kuma | 1–0 | 100.00% |
| glorp vs Reina | 1–0 | 100.00% |
| glorp vs Eddy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.