Name history
| 루닉 runik | |
| 파쿰람은사랑입니다 | |
| 언더더씨~언더더씨X강등전 | |
| 그럼제가선배맘에탕탕탕탕탕탕탕 | |
| 쌉소리 제조기 | |
| 야레야레 못말리는 철붕이쿤 | |
| 파쿰람은 사랑입니다 |
| 루닉 runik vs Hwoarang | 44–20 | 68.75% |
| 루닉 runik vs Paul | 35–27 | 56.45% |
| 루닉 runik vs Kazuya | 35–21 | 62.50% |
| 루닉 runik vs Jin | 28–27 | 50.91% |
| 루닉 runik vs Reina | 29–23 | 55.77% |
| 루닉 runik vs Lili | 29–21 | 58.00% |
| 루닉 runik vs Dragunov | 23–18 | 56.10% |
| 루닉 runik vs Victor | 26–15 | 63.41% |
| 루닉 runik vs Bryan | 27–13 | 67.50% |
| 루닉 runik vs Azucena | 31–7 | 81.58% |
| 루닉 runik vs Jack-8 | 21–16 | 56.76% |
| 루닉 runik vs Asuka | 17–20 | 45.95% |
| 루닉 runik vs Devil Jin | 24–12 | 66.67% |
| 루닉 runik vs Lee | 16–20 | 44.44% |
| 루닉 runik vs Fahkumram | 19–17 | 52.78% |
| 루닉 runik vs Yoshimitsu | 21–14 | 60.00% |
| 루닉 runik vs Lars | 23–12 | 65.71% |
| 루닉 runik vs Steve | 22–10 | 68.75% |
| 루닉 runik vs Law | 17–11 | 60.71% |
| 루닉 runik vs King | 22–6 | 78.57% |
| 루닉 runik vs Feng | 14–11 | 56.00% |
| 루닉 runik vs Leroy | 13–12 | 52.00% |
| 루닉 runik vs Jun | 16–7 | 69.57% |
| 루닉 runik vs Clive | 11–12 | 47.83% |
| 루닉 runik vs Leo | 15–5 | 75.00% |
| 루닉 runik vs Nina | 10–10 | 50.00% |
| 루닉 runik vs Armor King | 14–4 | 77.78% |
| 루닉 runik vs Claudio | 7–10 | 41.18% |
| 루닉 runik vs Zafina | 10–7 | 58.82% |
| 루닉 runik vs Eddy | 7–10 | 41.18% |
| 루닉 runik vs Xiaoyu | 11–5 | 68.75% |
| 루닉 runik vs Shaheen | 9–7 | 56.25% |
| 루닉 runik vs Heihachi | 13–2 | 86.67% |
| 루닉 runik vs Raven | 10–4 | 71.43% |
| 루닉 runik vs Kuma | 9–4 | 69.23% |
| 루닉 runik vs Alisa | 5–7 | 41.67% |
| 루닉 runik vs Panda | 6–5 | 54.55% |
| 루닉 runik vs Lidia | 3–3 | 50.00% |
| 루닉 runik vs Anna | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.