Name history
| ForwardBack | |
| 知名戒拳瘾专家 | |
| o . 0 | |
| 温州阿彪 | |
| 長崎市9000° | |
| Supezoro | |
| 老菜狗阿彪 | |
| SUBZERO | |
| 温州七都丧彪 | |
| BOse | |
| boomboom | |
| 温州七都阿彪 | |
| 중국식 짜장면 | |
| オッペンハイマーは爆弾で遊ぶ | |
| 溫州阿彪 | |
| wanbabaabs | |
| 霸王折疆 | |
| 七都阿彪 | |
| Vonsven | |
| でこぼこ | |
| 中年说唱尼哥 |
| ForwardBack vs Paul | 41–20 | 67.21% |
| ForwardBack vs Dragunov | 42–18 | 70.00% |
| ForwardBack vs Reina | 44–15 | 74.58% |
| ForwardBack vs Kazuya | 37–16 | 69.81% |
| ForwardBack vs Bryan | 35–12 | 74.47% |
| ForwardBack vs Lili | 34–13 | 72.34% |
| ForwardBack vs Hwoarang | 27–17 | 61.36% |
| ForwardBack vs Asuka | 21–22 | 48.84% |
| ForwardBack vs King | 35–7 | 83.33% |
| ForwardBack vs Jin | 30–11 | 73.17% |
| ForwardBack vs Steve | 25–16 | 60.98% |
| ForwardBack vs Nina | 24–15 | 61.54% |
| ForwardBack vs Eddy | 27–10 | 72.97% |
| ForwardBack vs Xiaoyu | 17–16 | 51.52% |
| ForwardBack vs Alisa | 13–19 | 40.62% |
| ForwardBack vs Jun | 17–14 | 54.84% |
| ForwardBack vs Law | 20–10 | 66.67% |
| ForwardBack vs Feng | 22–8 | 73.33% |
| ForwardBack vs Lars | 19–10 | 65.52% |
| ForwardBack vs Azucena | 10–18 | 35.71% |
| ForwardBack vs Claudio | 13–14 | 48.15% |
| ForwardBack vs Jack-8 | 10–16 | 38.46% |
| ForwardBack vs Yoshimitsu | 18–7 | 72.00% |
| ForwardBack vs Devil Jin | 17–6 | 73.91% |
| ForwardBack vs Leo | 14–9 | 60.87% |
| ForwardBack vs Victor | 9–14 | 39.13% |
| ForwardBack vs Lee | 6–14 | 30.00% |
| ForwardBack vs Raven | 10–10 | 50.00% |
| ForwardBack vs Leroy | 9–6 | 60.00% |
| ForwardBack vs Kuma | 6–6 | 50.00% |
| ForwardBack vs Shaheen | 2–6 | 25.00% |
| ForwardBack vs Panda | 2–6 | 25.00% |
| ForwardBack vs Zafina | 1–7 | 12.50% |
| ForwardBack vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.