| DÖNENCE_32 vs Kazuya | 255–311 | 45.05% |
| DÖNENCE_32 vs Jin | 239–298 | 44.51% |
| DÖNENCE_32 vs King | 198–267 | 42.58% |
| DÖNENCE_32 vs Bryan | 218–227 | 48.99% |
| DÖNENCE_32 vs Steve | 163–217 | 42.89% |
| DÖNENCE_32 vs Hwoarang | 163–215 | 43.12% |
| DÖNENCE_32 vs Law | 169–203 | 45.43% |
| DÖNENCE_32 vs Heihachi | 161–183 | 46.80% |
| DÖNENCE_32 vs Dragunov | 151–166 | 47.63% |
| DÖNENCE_32 vs Reina | 163–146 | 52.75% |
| DÖNENCE_32 vs Lili | 118–166 | 41.55% |
| DÖNENCE_32 vs Paul | 136–137 | 49.82% |
| DÖNENCE_32 vs Yoshimitsu | 125–124 | 50.20% |
| DÖNENCE_32 vs Armor King | 98–149 | 39.68% |
| DÖNENCE_32 vs Clive | 116–122 | 48.74% |
| DÖNENCE_32 vs Jun | 102–89 | 53.40% |
| DÖNENCE_32 vs Devil Jin | 87–103 | 45.79% |
| DÖNENCE_32 vs Azucena | 81–100 | 44.75% |
| DÖNENCE_32 vs Nina | 92–88 | 51.11% |
| DÖNENCE_32 vs Fahkumram | 76–104 | 42.22% |
| DÖNENCE_32 vs Asuka | 82–97 | 45.81% |
| DÖNENCE_32 vs Lee | 82–93 | 46.86% |
| DÖNENCE_32 vs Lars | 64–96 | 40.00% |
| DÖNENCE_32 vs Alisa | 64–87 | 42.38% |
| DÖNENCE_32 vs Eddy | 80–71 | 52.98% |
| DÖNENCE_32 vs Lidia | 69–80 | 46.31% |
| DÖNENCE_32 vs Xiaoyu | 78–65 | 54.55% |
| DÖNENCE_32 vs Feng | 55–85 | 39.29% |
| DÖNENCE_32 vs Anna | 53–64 | 45.30% |
| DÖNENCE_32 vs Victor | 47–64 | 42.34% |
| DÖNENCE_32 vs Leroy | 55–45 | 55.00% |
| DÖNENCE_32 vs Jack-8 | 50–46 | 52.08% |
| DÖNENCE_32 vs Leo | 37–45 | 45.12% |
| DÖNENCE_32 vs Claudio | 28–45 | 38.36% |
| DÖNENCE_32 vs Shaheen | 37–33 | 52.86% |
| DÖNENCE_32 vs Miary Zo | 35–33 | 51.47% |
| DÖNENCE_32 vs Raven | 31–35 | 46.97% |
| DÖNENCE_32 vs Kuma | 28–30 | 48.28% |
| DÖNENCE_32 vs Zafina | 23–32 | 41.82% |
| DÖNENCE_32 vs Panda | 7–11 | 38.89% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.