| Punk Mishima vs Armor King | 86–58 | 59.72% |
| Punk Mishima vs Kazuya | 66–65 | 50.38% |
| Punk Mishima vs King | 71–56 | 55.91% |
| Punk Mishima vs Jin | 74–53 | 58.27% |
| Punk Mishima vs Law | 81–40 | 66.94% |
| Punk Mishima vs Bryan | 55–39 | 58.51% |
| Punk Mishima vs Reina | 45–49 | 47.87% |
| Punk Mishima vs Lars | 54–35 | 60.67% |
| Punk Mishima vs Hwoarang | 53–32 | 62.35% |
| Punk Mishima vs Dragunov | 53–30 | 63.86% |
| Punk Mishima vs Steve | 36–46 | 43.90% |
| Punk Mishima vs Lee | 51–27 | 65.38% |
| Punk Mishima vs Eddy | 46–27 | 63.01% |
| Punk Mishima vs Lili | 35–35 | 50.00% |
| Punk Mishima vs Asuka | 35–34 | 50.72% |
| Punk Mishima vs Nina | 26–38 | 40.62% |
| Punk Mishima vs Leroy | 37–27 | 57.81% |
| Punk Mishima vs Victor | 39–19 | 67.24% |
| Punk Mishima vs Azucena | 25–32 | 43.86% |
| Punk Mishima vs Yoshimitsu | 42–14 | 75.00% |
| Punk Mishima vs Paul | 30–24 | 55.56% |
| Punk Mishima vs Devil Jin | 29–22 | 56.86% |
| Punk Mishima vs Feng | 37–14 | 72.55% |
| Punk Mishima vs Xiaoyu | 30–17 | 63.83% |
| Punk Mishima vs Leo | 20–26 | 43.48% |
| Punk Mishima vs Raven | 27–17 | 61.36% |
| Punk Mishima vs Jun | 26–15 | 63.41% |
| Punk Mishima vs Clive | 14–25 | 35.90% |
| Punk Mishima vs Alisa | 12–21 | 36.36% |
| Punk Mishima vs Fahkumram | 22–8 | 73.33% |
| Punk Mishima vs Jack-8 | 10–17 | 37.04% |
| Punk Mishima vs Lidia | 11–16 | 40.74% |
| Punk Mishima vs Claudio | 15–11 | 57.69% |
| Punk Mishima vs Heihachi | 14–12 | 53.85% |
| Punk Mishima vs Panda | 11–10 | 52.38% |
| Punk Mishima vs Kuma | 9–9 | 50.00% |
| Punk Mishima vs Zafina | 2–14 | 12.50% |
| Punk Mishima vs Shaheen | 5–7 | 41.67% |
| Punk Mishima vs Anna | 5–3 | 62.50% |
| Punk Mishima vs Miary Zo | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.