| iPhilCoffins vs King | 35–83 | 29.66% |
| iPhilCoffins vs Kazuya | 41–75 | 35.34% |
| iPhilCoffins vs Reina | 42–70 | 37.50% |
| iPhilCoffins vs Bryan | 36–48 | 42.86% |
| iPhilCoffins vs Lili | 22–54 | 28.95% |
| iPhilCoffins vs Steve | 25–45 | 35.71% |
| iPhilCoffins vs Hwoarang | 19–46 | 29.23% |
| iPhilCoffins vs Eddy | 17–47 | 26.56% |
| iPhilCoffins vs Dragunov | 23–38 | 37.70% |
| iPhilCoffins vs Azucena | 22–38 | 36.67% |
| iPhilCoffins vs Jin | 27–31 | 46.55% |
| iPhilCoffins vs Asuka | 25–30 | 45.45% |
| iPhilCoffins vs Leo | 20–28 | 41.67% |
| iPhilCoffins vs Nina | 18–30 | 37.50% |
| iPhilCoffins vs Lee | 17–31 | 35.42% |
| iPhilCoffins vs Jun | 25–17 | 59.52% |
| iPhilCoffins vs Law | 12–27 | 30.77% |
| iPhilCoffins vs Victor | 13–23 | 36.11% |
| iPhilCoffins vs Yoshimitsu | 12–22 | 35.29% |
| iPhilCoffins vs Devil Jin | 15–16 | 48.39% |
| iPhilCoffins vs Lars | 10–21 | 32.26% |
| iPhilCoffins vs Xiaoyu | 10–19 | 34.48% |
| iPhilCoffins vs Paul | 14–14 | 50.00% |
| iPhilCoffins vs Feng | 12–12 | 50.00% |
| iPhilCoffins vs Jack-8 | 6–17 | 26.09% |
| iPhilCoffins vs Alisa | 9–14 | 39.13% |
| iPhilCoffins vs Claudio | 6–16 | 27.27% |
| iPhilCoffins vs Zafina | 6–15 | 28.57% |
| iPhilCoffins vs Raven | 10–11 | 47.62% |
| iPhilCoffins vs Shaheen | 5–15 | 25.00% |
| iPhilCoffins vs Leroy | 9–11 | 45.00% |
| iPhilCoffins vs Heihachi | 5–13 | 27.78% |
| iPhilCoffins vs Clive | 4–14 | 22.22% |
| iPhilCoffins vs Kuma | 3–14 | 17.65% |
| iPhilCoffins vs Lidia | 7–9 | 43.75% |
| iPhilCoffins vs Armor King | 7–7 | 50.00% |
| iPhilCoffins vs Panda | 2–8 | 20.00% |
| iPhilCoffins vs Fahkumram | 1–3 | 25.00% |
| iPhilCoffins vs Anna | 2–1 | 66.67% |
| iPhilCoffins vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.