| orbitalsoft vs Kazuya | 42–44 | 48.84% |
| orbitalsoft vs Fahkumram | 29–37 | 43.94% |
| orbitalsoft vs Reina | 41–23 | 64.06% |
| orbitalsoft vs King | 27–33 | 45.00% |
| orbitalsoft vs Bryan | 27–27 | 50.00% |
| orbitalsoft vs Jin | 22–28 | 44.00% |
| orbitalsoft vs Heihachi | 23–25 | 47.92% |
| orbitalsoft vs Law | 20–21 | 48.78% |
| orbitalsoft vs Dragunov | 16–24 | 40.00% |
| orbitalsoft vs Steve | 20–15 | 57.14% |
| orbitalsoft vs Jun | 19–15 | 55.88% |
| orbitalsoft vs Yoshimitsu | 14–18 | 43.75% |
| orbitalsoft vs Paul | 14–13 | 51.85% |
| orbitalsoft vs Hwoarang | 15–12 | 55.56% |
| orbitalsoft vs Feng | 12–15 | 44.44% |
| orbitalsoft vs Victor | 14–11 | 56.00% |
| orbitalsoft vs Clive | 16–9 | 64.00% |
| orbitalsoft vs Eddy | 11–13 | 45.83% |
| orbitalsoft vs Lars | 5–17 | 22.73% |
| orbitalsoft vs Anna | 9–13 | 40.91% |
| orbitalsoft vs Nina | 13–8 | 61.90% |
| orbitalsoft vs Devil Jin | 11–9 | 55.00% |
| orbitalsoft vs Azucena | 13–7 | 65.00% |
| orbitalsoft vs Lili | 7–12 | 36.84% |
| orbitalsoft vs Lee | 8–11 | 42.11% |
| orbitalsoft vs Leo | 6–12 | 33.33% |
| orbitalsoft vs Claudio | 8–10 | 44.44% |
| orbitalsoft vs Jack-8 | 9–8 | 52.94% |
| orbitalsoft vs Asuka | 7–9 | 43.75% |
| orbitalsoft vs Xiaoyu | 10–4 | 71.43% |
| orbitalsoft vs Lidia | 6–8 | 42.86% |
| orbitalsoft vs Leroy | 6–6 | 50.00% |
| orbitalsoft vs Raven | 7–5 | 58.33% |
| orbitalsoft vs Alisa | 3–7 | 30.00% |
| orbitalsoft vs Shaheen | 5–5 | 50.00% |
| orbitalsoft vs Kuma | 4–2 | 66.67% |
| orbitalsoft vs Miary Zo | 0–4 | 0.00% |
| orbitalsoft vs Panda | 0–2 | 0.00% |
| orbitalsoft vs Zafina | 0–2 | 0.00% |
| orbitalsoft vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.