| 3ternalrest vs King | 327–317 | 50.78% |
| 3ternalrest vs Kazuya | 311–244–1 | 56.04% |
| 3ternalrest vs Jin | 236–297 | 44.28% |
| 3ternalrest vs Bryan | 176–268 | 39.64% |
| 3ternalrest vs Dragunov | 149–232 | 39.11% |
| 3ternalrest vs Paul | 137–232 | 37.13% |
| 3ternalrest vs Law | 154–191 | 44.64% |
| 3ternalrest vs Clive | 124–151 | 45.09% |
| 3ternalrest vs Heihachi | 115–143 | 44.57% |
| 3ternalrest vs Reina | 107–135 | 44.21% |
| 3ternalrest vs Hwoarang | 101–125 | 44.69% |
| 3ternalrest vs Yoshimitsu | 87–115 | 43.07% |
| 3ternalrest vs Devil Jin | 80–100 | 44.44% |
| 3ternalrest vs Steve | 72–106 | 40.45% |
| 3ternalrest vs Nina | 79–78 | 50.32% |
| 3ternalrest vs Victor | 66–88 | 42.86% |
| 3ternalrest vs Armor King | 61–75 | 44.85% |
| 3ternalrest vs Eddy | 43–88 | 32.82% |
| 3ternalrest vs Asuka | 53–68 | 43.80% |
| 3ternalrest vs Alisa | 28–74 | 27.45% |
| 3ternalrest vs Lili | 35–66 | 34.65% |
| 3ternalrest vs Xiaoyu | 39–52 | 42.86% |
| 3ternalrest vs Feng | 53–37 | 58.89% |
| 3ternalrest vs Lee | 38–52 | 42.22% |
| 3ternalrest vs Jun | 45–41 | 52.33% |
| 3ternalrest vs Jack-8 | 26–57 | 31.33% |
| 3ternalrest vs Lars | 30–51 | 37.04% |
| 3ternalrest vs Anna | 27–51 | 34.62% |
| 3ternalrest vs Claudio | 31–43 | 41.89% |
| 3ternalrest vs Leroy | 23–50 | 31.51% |
| 3ternalrest vs Azucena | 22–41 | 34.92% |
| 3ternalrest vs Kuma | 17–43 | 28.33% |
| 3ternalrest vs Shaheen | 16–42 | 27.59% |
| 3ternalrest vs Lidia | 15–40 | 27.27% |
| 3ternalrest vs Raven | 19–28 | 40.43% |
| 3ternalrest vs Leo | 17–24 | 41.46% |
| 3ternalrest vs Fahkumram | 15–19 | 44.12% |
| 3ternalrest vs Zafina | 9–16 | 36.00% |
| 3ternalrest vs Panda | 10–11 | 47.62% |
| 3ternalrest vs Miary Zo | 7–11 | 38.89% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.